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Bloodfiend’s Arm: Location, Requirements, and Build Notes

Bloodfiend’s Arm is a Shadow of the Erdtree Colossal Weapon dropped by a specific Bloodfiend at Prospect Town. Here are its location, requirements, and patch-aware build considerations.
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Bloodfiend’s Arm is a Shadow of the Erdtree Colossal Weapon found at Prospect Town on Gravesite Plain. A specific Bloodfiend drops it, and the weapon requires 28 Strength, 11 Dexterity, and 16 Arcane. Its skill is Endure. The weapon is part of the expansion, not the base game.

How to get Bloodfiend’s Arm

Game8 lists the weapon as a guaranteed drop from a particular Bloodfiend at Prospect Town, west of Gravesite Plain. The drop is one-time per playthrough. Start at the Main Gate Cross Site of Grace and follow the cliffside path south toward Prospect Town; the location guide gives a more detailed approach via Cliffside Terminus and the town’s east side. Game8’s Bloodfiend’s Arm location guide has the route details.

You need Shadow of the Erdtree to reach the weapon: it is not available in base-game-only content. The item is obtained in the game, not sold separately.

Requirements and weapon profile

Detail Value
Weapon class Colossal Weapon
Damage type Strike
Base physical attack 147, as listed by Eldenpedia
Weight 20.0
Requirements 28 Strength, 11 Dexterity, 16 Arcane
Strength requirement when two-handing 19
Skill Endure

Game8 lists the one-handed requirements and skill; Eldenpedia’s item entry lists the weapon class, damage type, attack value, weight, and two-handed Strength requirement. Its reproduced in-game description reads: “Weapon used by the bloodfiends. An arm pulled from the corpse of one of their kin, and wielded as a makeshift weapon. Having been sanctified by a blood ritual, this armament is capable of spraying blood stored within when executing a strong attack.”

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What changed in Version 1.12.3

Early build advice can be misleading because Bandai Namco’s official Version 1.12.3 patch notes document two changes: the Arcane scaling was higher than intended when an affinity was set, and status buildup on the heavy attack was reduced. In the publisher’s words: “Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.”

That patch history is a reason not to rely on launch-era claims about an optimal Arcane affinity or heavy-attack buildup. The listed requirements and profile above do not establish a current best affinity or exact status buildup for every setup.

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How to think about a Bloodfiend’s Arm build

There is no verified current winner established by the sources cited here. Choose the setup around the trade-off you want rather than treating an old damage or bleed claim as definitive:

  • Affinity and stat investment: Compare the damage and scaling for the affinity you plan to use against the attributes you have actually invested in. The documented Arcane correction makes launch-era scaling claims especially unreliable.
  • Status buildup or direct damage: Decide whether your setup is intended to trigger status or deal direct physical damage. Heavy-attack status buildup was reduced in Version 1.12.3; exact current buildup values are not established here.
  • Heavy attacks or handling: Heavy attacks are central to the weapon’s blood-spraying description, but weigh their stance pressure and attack commitment against the speed and reach you need in a given fight.

Because the weapon weighs 20.0 and has high Strength and Arcane requirements, account for its equipment load and attribute costs when deciding whether it fits your character. Those constraints matter independently of any affinity-specific damage comparison.

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