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Dragon’s Dogma 2: Spellbound — All Five Grimoire Locations

Find Let There Be Light, Fulminous Shield, Nation’s Death Knell, Howling Blizzard and Towering Earth for Trysha—and plan your hand-ins around The Sorcerer’s Appraisal.
Length3 min Posted Quest giverVGSources Team
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For Trysha’s Spellbound quest in Dragon’s Dogma 2, the five grimoires are Let There Be Light, Fulminous Shield, Nation’s Death Knell, Howling Blizzard and Towering Earth. You can find them at Myrddin’s Home, Dudley’s shop in Melve, Waterfall Cave and Waldhar in the Gracious Hand’s vault. Because the same books are used in The Sorcerer’s Appraisal, keep track of the originals before handing any over.

Before you collect the grimoires

Spellbound begins by speaking with Trysha at Eini’s House. PowerPyx lists In Dragon’s Wake as a prerequisite in its quest walkthrough. The five requested titles are Let There Be Light, Fulminous Shield, Nation’s Death Knell, Howling Blizzard and Towering Earth.

Several grimoires also matter for The Sorcerer’s Appraisal. The guides differ on how to handle the hand-ins: PowerPyx advises giving Trysha three authentic books and Myrddin three, while Gamer Guides describes giving Trysha all five and using forgeries for Myrddin. Since the quests overlap, don’t assume one submission plan suits every playthrough. Preserve the originals you may need, and plan which books you will deliver before committing them.

Grimoire locations

Grimoire Where to find it What to know
Let There Be Light Upstairs in Myrddin’s Home, Checkpoint Rest Town On a desk. PowerPyx says you need a Courtly Tunic and Courtly Breeches to gain entry through Myrddin.
Fulminous Shield Dudley’s shop by Melve’s north entrance PowerPyx’s March 2024 guide lists a base price of 5,000 G; the amount may depend on game state or updates.
Nation’s Death Knell Red chest on Waterfall Cave’s second floor; another copy is at Ancient Battleground The cave is dangerous. A second copy provides another route, but expect combat while exploring.
Howling Blizzard In the same Waterfall Cave chest as one copy of Nation’s Death Knell There is also a trade route involving Wendy in Nameless Village and Fulminous Shield. Keep the book available if you intend to use that exchange.
Towering Earth From Waldhar in the Gracious Hand’s vault Waldhar relocates there after related quest progress, so this book depends on reaching that stage.

Checkpoint Rest Town: Let There Be Light

Enter Myrddin’s Home in Checkpoint Rest Town and look for the book on a desk upstairs. The route described by PowerPyx requires wearing a Courtly Tunic and Courtly Breeches to access the house through Myrddin. See the Spellbound walkthrough and the Gamer Guides location walkthrough.

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Melve: Fulminous Shield

At Melve, find Dudley near the north entrance and buy Fulminous Shield. The 5,000 G figure is the base price listed in PowerPyx’s March 2024 guide, not a guaranteed price for every game state or update.

Waterfall Cave: Nation’s Death Knell and Howling Blizzard

Explore Waterfall Cave and open the red chest on the second floor to collect Nation’s Death Knell and Howling Blizzard. The cave involves danger, so prepare for a fight. If you would rather pursue another copy of Nation’s Death Knell, the location guides also report one at Ancient Battleground.

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Gamer Guides describes a separate exchange route involving Wendy in Nameless Village and Fulminous Shield for Howling Blizzard. That route uses another book relevant to the quests, so keep Fulminous Shield uncommitted if you plan to trade it. Location details are covered by PowerPyx’s all-grimoire guide and the Gamer Guides walkthrough.

Gracious Hand vault: Towering Earth

After the related quest progress moves Waldhar to the Gracious Hand’s vaults, speak with him there to obtain Towering Earth. If he is not in the vault yet, continue the relevant quest progression before looking for the book.

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Hand in the books without jeopardizing the other quest

Because Spellbound and The Sorcerer’s Appraisal share grimoires, the guides describe different ways to allocate originals. PowerPyx’s Spellbound instructions recommend three authentic books for Trysha and three for Myrddin; its location guide and the Gamer Guides route describe a different approach involving all five for Trysha and forgeries for Myrddin. Treat these as alternate plans rather than combining the hand-ins blindly. If you want to complete both quests, decide which originals to submit and whether to make forgeries before turning books in.

Finish Spellbound safely

  1. Deliver the grimoires to Trysha at Eini’s House using your planned book allocation.
  2. Allow in-game time to pass, then return when the follow-up is ready. The guides give differing wait instructions, so don’t rely on a fixed number of days.
  3. When Trysha begins casting, do not attack her. Wait until she has exhausted her magic, then grab her while she is worn out.
  4. Speak with the family after the incident to complete the quest and receive the rewards.

Both guides warn that killing Trysha fails the quest; the recommended approach is to restrain her after she runs out of magic. PowerPyx lists the rewards as 2,000 XP, 3,000 G, Cast Stone, Conjurer’s Jottings from Trysha and Enchanter’s Almanac from Eini.

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