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One free scan finds every outdated or missing driver and matches the right update for your exact hardware.Free scan · exact hardware matchSilksong has seven formal Delivery Wishes, each with its own recipient. A separate courier job, Courier’s Rasher, works like a fragile delivery, but it belongs to The Great Taste of Pharloom and does not count as an independent Delivery Wish. This guide covers all seven formal deliveries and the Rasher, with the route options documented for each and the points where sources disagree.
Which courier jobs count as Delivery Wishes
The formal Delivery Wishes are the courier category. Courier’s Rasher is tracked separately, and you should not count it as a Delivery Wish. The seven formal deliveries are:
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- Bone Bottom Supplies
- Pilgrim’s Rest Supplies
- Queen’s Egg
- Songclave Supplies
- Fleatopia Supplies
- Liquid Lacquer
- Survivor’s Camp Supplies, which is an Act 3 delivery
How the courier service unlocks
All courier deliveries come from Tipp & Pill in Bellhart. Their delivery service follows the questline that reunites them, so the jobs become available as you progress through that story. The wiki pages reviewed describe the service as tied to the reunion but do not list every step of that questline. Individual deliveries can add their own prerequisites on top of the general unlock. Queen’s Egg is the clearest example, and it is covered below.
All deliveries at a glance
| Delivery | Recipient and location | Act notes | Documented route |
|---|---|---|---|
| Bone Bottom Supplies | Flick the Fixer, Bone Bottom | Payout listed differently by two sources | Bellhart to Bone Bottom, described at a high level only |
| Pilgrim’s Rest Supplies | Mort, Pilgrim’s Rest in Far Fields | Act 1 in one guide, Act 2 in the NPC catalogue | Bellhart through Greymoor toward Far Fields, described at a high level only |
| Queen’s Egg | Styx, Sinner’s Road | Needs a reliable-courier status and a prior delivery | Not stated beyond the egg’s handling rules |
| Songclave Supplies | Caretaker (Act 2) or Sherma (Act 3), Songclave | Recipient and rewards change by Act; repeatable | Two routes |
| Fleatopia Supplies | Fleamaster Mooshka, Fleatopia | Requires the Flea Caravan to have moved to Fleatopia; rewards differ between Act 2 and Act 3 | Two routes |
| Liquid Lacquer | Mask Maker, Mount Fay | Rewards vary by Act | Not stated in the sources reviewed |
| Survivor’s Camp Supplies | Flick, Survivor’s Camp | Act 3; replaces the Bone Bottom and Pilgrim’s Rest supplies | Not stated in the sources reviewed |
| Courier’s Rasher (separate from Delivery Wishes) | Loyal Mergwin, Choral Chambers | Part of The Great Taste of Pharloom; timed | Three route corridors |
Handling the package: what breaks cargo and what destroys it
Delivery packages are fragile. Damage and destruction work differently, and the two lists below are the rules you need to plan around.
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Actions that damage cargo
- Hornet taking damage
- Heavy landings
- Hitting a ceiling with Silk Soar
- Running into a wall with Swift Step
Travel methods that destroy the package
Bellways, Ventrica, the Flea Caravan, and Beastling Call all destroy the parcel outright. Plan the whole route before you pick up a delivery, and do not use these methods while carrying one.
Clearing enemies and rehearsing the route before you pick up a package both help, as long as the attempt allows it. For Courier’s Rasher, the route guide specifically says to clear the route in advance without resting at a bench.
Route guides by delivery
Bone Bottom Supplies
Take the package from Bellhart to Flick the Fixer in Bone Bottom. The guide covering this delivery describes the trip only at a high level, so use the in-game map to confirm the exact turns. Avoid the destroying travel methods listed above on the way.
Rank #2
- Classic side-scrolling action, with all the modern trimmings.
- Tightly tuned 2D controls. Dodge, dash and slash your way through even the most deadly adversaries.
- Explore a vast interconnected world of forgotten highways, overgrown wilds and ruined cities.
- Forge your own path! The world of Hallownest is expansive and open. Choose which paths you take, which enemies you face and find your own way forward.
- Evolve with powerful new skills and abilities! Gain spells, strength and speed. Leap to new heights on ethereal wings. Dash forward in a blazing flash. Blast foes with fiery Soul!.Equip Charms! Ancient relics that offer bizarre new powers and abilities. Choose your favourites and make your journey unique!.An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-frame animation..
Pilgrim’s Rest Supplies
The route runs from Bellhart through Greymoor toward Far Fields, where Mort is waiting at Pilgrim’s Rest. As with Bone Bottom, the guide gives the general direction rather than a turn-by-turn route.
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This delivery goes to Styx on Sinner’s Road. It unlocks only after you have become a reliable courier, and it requires a prior delivery. The egg is fragile, with four hit points, and the guide describes no timer. Because the egg is more fragile than most cargo, take the hits-to-damage rules above seriously on this run.
Songclave Supplies
The recipient depends on the Act: Caretaker in Act 2 and Sherma in Act 3, both in Songclave. The delivery is repeatable, but only the first completion contributes to Silk and Soul. There are two documented routes:
Rank #3
- Classic side-scrolling action, with all the modern trimmings.
- Forge your own path! The world of Hallownest is expansive and open. Choose which paths you take, which enemies you face and find your own way forward.
- Evolve with powerful new skills and abilities! Gain spells, strength and speed. Leap to new heights on ethereal wings. Dash forward in a blazing flash. Blast foes with fiery Soul!
- Equip Charms! Ancient relics that offer bizarre new powers and abilities. Choose your favorites and make your journey unique!
- An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-frame animation.
- Exhaust Organ route: Greymoor, then Sinner’s Road, then Exhaust Organ, then Grand Bellway, then Songclave.
- Blasted Steps route: Shellwood, then Blasted Steps, then Grand Gate, then Choral Chambers, then either the Citadel Spa or the western vertical room (the wiki lists both), then Songclave.
Fleatopia Supplies
Deliver to Fleamaster Mooshka in Fleatopia. The Flea Caravan must already have moved to Fleatopia, and because the Caravan itself destroys packages, you cannot use it as a shortcut on this route. Two routes are documented:
- Memorium route: Blasted Steps, then Choral Chambers, then Memorium, then Putrified Ducts, then Fleatopia.
- Bilewater route: Greymoor, then Sinner’s Road, then Exhaust Organ, then Bilewater, then Putrified Ducts, then Fleatopia.
Liquid Lacquer
The destination is the Mask Maker on Mount Fay. The courier NPC listing confirms the endpoint and notes that the rewards depend on Act, but no step-by-step route is documented in the sources reviewed. Expect to find the path with the in-game map and avoid the destroying travel methods.
Survivor’s Camp Supplies
This is an Act 3 delivery to Flick at Survivor’s Camp. It replaces the Bone Bottom and Pilgrim’s Rest supplies rather than adding to them. No documented route was found in the sources reviewed.
Rank #4
- Classic side-scrolling action, with all the modern trimmings. Dodge, dash and slash your way through even the most deadly adversaries.
- Tightly tuned 2D controls. Dodge, dash and slash your way through even the most deadly adversaries.
- Forge your own path! The world of Hallownest is expansive and open. Choose which paths you take, which enemies you face and find your own way forward.
- An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-frame animation.
- Leap into minds with the Dream Nail. Uncover a whole other side to the characters you meet and the enemies you face.
Courier’s Rasher
The Rasher goes to Loyal Mergwin in the Choral Chambers. It is timed: the Hollow Knight Wiki gives a maximum of 376 seconds (6 minutes, 16 seconds) when the cargo takes no damage. That figure is an in-game limit recorded by the wiki, not a measured route time. Three corridors lead to the Choral Chambers:
- Exhaust Organ: Greymoor, then Sinner’s Road, then Exhaust Organ, then Grand Bellway, then Choral Chambers.
- Blasted Steps: Shellwood, then Blasted Steps, then Grand Gate, then Choral Chambers.
- Wisp Thicket: Greymoor, then Wisp Thicket, then Underworks, then Choral Chambers.
Because of the timer, the guide recommends clearing enemies from the route before you start and not resting at a bench during that preparation.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Choosing a route
No single route is best for every delivery. Where two or three routes are documented, weigh them on four practical criteria. These are working comparison axes drawn from the documented route options and the delivery rules. No source measured the routes against each other.
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Scan for outdated or missing drivers - takes under a minuteDriver Scan →Repair Windows errors before they cause bigger problemsFix Now →- Familiarity and distance: the shortest corridor you can walk without guesswork is often the safest choice for a fragile parcel.
- Hazard density: compare the enemies and hazards on each corridor, and whether you can clear them ahead of time.
- Unlocked movement and shortcuts: some routes depend on movement abilities or shortcuts you may not have yet, and the destroying travel methods are off the table on every route.
- Timer or durability only: the Rasher adds a strict clock on top of cargo durability, so speed and damage avoidance both matter. The formal deliveries generally care only about durability.
Rewards, Acts and what to verify in-game
Rewards and recipients change by Act, so do not expect one payout to apply everywhere. The Songclave and Fleatopia wiki entries list separate values for Act 2 and Act 3, and the Liquid Lacquer listing notes Act-dependent rewards. The Bone Bottom payout is listed differently by the guide page and the courier wiki, so confirm the amount in your own game before you rely on it. The Pilgrim’s Rest unlock is also labeled Act 1 in one guide but Act 2 in the NPC catalogue. Check which Act you are in before assuming an unlock point.
Where the route details come from
The Hollow Knight Wiki’s courier category, NPC pages, and dedicated Rasher, Songclave, and Fleatopia pages are the most complete sources for this guide. The Silksong Wiki guides add prerequisite and walkthrough context for Bone Bottom, Pilgrim’s Rest, and Queen’s Egg. The Nerd’s Chalk all-quest overview is useful for finding each delivery, but its timings and rewards do not match the wiki in several places, so use it to locate deliveries rather than to confirm exact figures. We did not find an official Team Cherry route guide to check against, so the route information here comes from community wikis and guides.
Quick Recap
- Confirmed by the wiki pages: endpoints, the Rasher timer, the Songclave and Fleatopia route options, and the list of cargo-damaging and destroying actions.
- Still unverified in the sources: exact turn-by-turn routes for Bone Bottom, Pilgrim’s Rest, Liquid Lacquer, and Survivor’s Camp Supplies, and the exact Queen’s Egg route.
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.



