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Every Unique Changed in PoE 2 Patch 0.4.0: What It Does in The Last of the Druids

A complete guide to the unique items changed in PoE 2 patch 0.4.0, with exact listed modifiers and item-by-item notes on legacy copies.
WorldThe Last of the Druids Length8 min Posted Quest giverVGSources Team
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Path of Exile 2’s 0.4.0 patch notes list changes to dozens of existing unique items, from stronger defensive rolls to revised weapon and skill effects. This guide covers the uniques named in the notes’ Unique Item Changes section; it is not a complete catalogue of every new unique. Grinding Gear Games announced “over 10 new Unique Items,” but the notes do not list all of those items and their full modifiers in that section. The changes below describe the 0.4.0 notes posted in December 2025; later updates may have changed item behavior.

Existing copies do not all behave alike: some changes apply only to new versions, some can be rolled with a Divine Orb, and many entries specify no separate legacy-item rule. Those distinctions are included item by item.

Defensive uniques and recovery

Unique What changes in 0.4.0 Existing copies
Assailum Increased Armour and Evasion rises from 50–100% to 200–300%. No separate existing-copy rule stated.
Perfidy Increased Armour and Evasion rises from 100–150% to 300–450%. It also gains 10–30% chance to Avoid Physical, Chaos, Fire, Cold, and Lightning Damage from Hits. A Divine Orb can make the physical- and chaos-avoid values worse. The elemental-avoid additions do not affect existing items.
Svalinn Damage taken from Blocked Hits becomes 0–20%, previously 15–20%; increased Armour becomes 200–300%, previously 150–200%. No separate existing-copy rule stated.
Keeper of the Arc Increased Armour and Energy Shield becomes 150–250%, previously 100–150%. Hits and Damage over Time are both taken at 40% less damage, up from 30% less. No separate existing-copy rule stated.
Olroth’s Resolve Excess Life Recovery is added as Guard for 20 seconds, up from 10 seconds. No separate existing-copy rule stated.
Morior Invictus Increased Armour, Evasion, and Energy Shield becomes 300–400%, up from 200–300%. Each filled socket grants more: 10–14 Spirit; 8–10% to all Elemental Resistances; +5–7 to all Attributes; +45–60 maximum Life; +50–60 maximum Mana; +10–13% Chaos Resistance; 9–12% global defences; +8–12 Life Regeneration per second; 15–20% reduced Critical Damage Bonus on Hits against you; and +70–90 Stun Threshold. The socket-based bonuses can be updated with a Divine Orb.
Solus Ipse Increased Armour, Evasion, and Energy Shield becomes 150–200%, up from 100–150%. It allows two additional copies of each Lineage Support Gem in different Skills, up from one. No separate existing-copy rule stated.
Sine Aequo Increased Armour, Evasion, and Energy Shield becomes 100–150%, up from 40–60%. Enemies you Immobilise take 20% more damage instead of 25% less. No separate existing-copy rule stated.
Ab Aeterno Increased Armour, Evasion, and Energy Shield becomes 100–150%, up from 60–80%. No separate existing-copy rule stated.
Mind of the Council Increased Evasion and Energy Shield becomes 150–200%, up from 60–90%. No separate existing-copy rule stated.
Defiance of Destiny Recovers 20–30% of Missing Life before being hit by an enemy, up from 10–20%. No separate existing-copy rule stated.
The Brass Dome Increased Armour becomes 700–800%, up from 400–500%. No separate existing-copy rule stated.
Ghostwrithe Converts 35% of Maximum Life to Energy Shield, up from 25%. No separate existing-copy rule stated.
Cloak of Flame Physical Damage taken as Fire Damage becomes 50%, up from 40%, and the item gains +30–50 maximum Energy Shield. The Energy Shield addition does not affect existing items.
Lightning Coil Physical Damage from Hits taken as Lightning Damage becomes 30–50%, up from 20–40%. Its granted Valako’s Charge skill gains two additional chain counts and deals 100% more Lightning Damage at all levels. No separate existing-copy rule stated.
Voll’s Protector Increased Armour and Energy Shield becomes 150–200%, up from 100–150%. It now drops on the Plated Vestments base instead of Ironclad Vestments. The base-type change does not affect existing items.
Couture of Crimson Increased Maximum Life becomes 10–15%, replacing 25% reduced Maximum Life. No separate existing-copy rule stated.
Sacrosanctum Damage Taken Recouped as Life becomes 10–20%, up from 5–10%. No separate existing-copy rule stated.
Sierran Inheritance All Damage Taken from Hits contributes to the Magnitude of Chill inflicted on you. This addition does not affect existing items.
Queen of the Forest Movement Speed becomes 25%, plus 1% per 600 Evasion Rating, capped at 75%. Other Movement Speed modifiers do not apply, except Sprinting. Existing items receive the constant bonus and cap, but their per-Evasion value is unchanged unless updated with a Divine Orb.
Skin of the Loyal Defences and ailment threshold now scale with uncapped resistances: Elemental Ailment Threshold with Chaos Resistance, Armour with Fire Resistance, Energy Shield with Cold Resistance, and Evasion Rating with Lightning Resistance. This replaces overcapped-resistance scaling. No separate existing-copy rule stated.
Silks of Veneration The 10–20% to all Elemental Resistances modifier is removed and 150–200% increased Energy Shield is added. Existing copies keep the old resistance modifier and do not gain the Energy Shield modifier.
Cloak of Defiance Increased Mana Regeneration Rate becomes 50–100%; 50% of Damage is taken from Mana before Life, up from 30%. No separate existing-copy rule stated.
Widow’s Reign Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 3 seconds, down from 5 seconds. No separate existing-copy rule stated.
Controlled Metamorphosis The −23 to −3% Chaos Resistance modifier is removed. This change does not affect existing items.
Prism Guardian Replaces +1 Maximum Spirit per 25 Maximum Life with 1% increased Spirit Reservation Efficiency of Buff Skills per 100 Maximum Life, and adds +50 Spirit. These changes do not affect existing items.
The Anvil Maximum Block Chance becomes +5–10%, up from 3–5%. Existing items can be updated with a Divine Orb.
Hyrri’s Ire Removes increased Chill Duration and added Cold Damage to Attacks. Adds 15–25% of Damage as extra Cold Damage and 25% increased Freeze Duration on Enemies. The changes do not affect existing items.

Offensive uniques and damage modifiers

Unique What changes in 0.4.0 Existing copies
Grand Spectrums (Sapphire variant) Now rolls 6% to all Elemental Resistances per socketed Grand Spectrum, up from 4%. No separate existing-copy rule stated.
The Adorned Jewel Socket Passive Skills containing Corrupted Magic Jewels gain 0–150% increased effect, up from 0–100%. No separate existing-copy rule stated.
Melting Maelstrom Every three seconds during the effect, it deals 100% of the Mana spent in those seconds as Chaos Damage to enemies within 3 metres, up from 50%. No separate existing-copy rule stated.
Xoph’s Blood Enemies in your Presence have −25% Fire Resistance, up from −10%; its Fire Resistance roll becomes 50–100%, up from 30–40%. No separate existing-copy rule stated.
Indigon Increased Energy Shield becomes 100–140%, up from 60–100%. The mana-spent modifiers also change: per 200 Mana spent recently, it grants 10–15% increased Spell Damage and 5–10% increased Skill Cost, replacing 35–50% for each. The mana-spent modifiers can be updated with a Divine Orb.
Rathpith Globe Non-Channelling Spells have 3% increased Critical Hit Chance per 100 Maximum Life, down from 5%. Non-Channelling Spells also deal 6% increased damage per 100 Maximum Life, down from 10%. The damage modifier can be updated with a Divine Orb.
The Hammer of Faith Increased Physical Damage becomes 300–350%, up from 250–300%. No separate existing-copy rule stated.
Lioneye’s Glare Barrageable Attacks with the bow repeat two additional times if no enemies are in your Presence, up from one. No separate existing-copy rule stated.
Doomfletch Attacks with the weapon gain 100% of Physical Damage as extra damage of each Element, up from 50%. No separate existing-copy rule stated.
The Whispering Ice Cold Spell Skills gain +5–7 levels, up from +2–4. Intelligence is 5–10%; Spell Damage is 2% per 10 Intelligence; hits inflict Elemental Exposure lowering total Elemental Resistances by 50–60%, up from 20–30%. No separate existing-copy rule stated.
The Covenant Skills gain a base Life Cost equal to 100% of base Mana Cost, up from 50%; Spell Damage Leeched as Life becomes 10%, up from 5%. The item now grants the Life Remnants skill. The Life Remnants addition does not affect existing items.
Voltaxic Rift Adds 1 to 300–500 Lightning Damage, up from 1 to 200–300. No separate existing-copy rule stated.
Maligaro’s Virtuosity Adds “Your Critical Hit Chance cannot be Rerolled.” No separate existing-copy rule stated.
The Coming Calamity Adds 50–100% increased Damage for Herald Skills. No separate existing-copy rule stated.
Thunderfist Its Crackling Palm skill gains 15% base Critical Hit Chance, up from 5%, and deals 40% more Lightning Damage at all levels. No separate existing-copy rule stated.
Adonia’s Ego Its Pinnacle of Power skill grants 15% more Elemental Damage per Power Charge consumed, up from 8%. No separate existing-copy rule stated.
Dusk Vigil The Unique Staff now provides 80–120% increased Spell Damage and 30–50% of Damage as extra Fire. The Spell Damage can be updated with a Divine Orb; the extra-Fire modifier does not affect existing items.
Taryn’s Shiver The Unique Staff now provides 80–120% increased Spell Damage instead of 80–120% increased Cold Damage. This change does not affect existing items.
Carnage Heart Increased Amount of Life Leeched becomes 100–200%, up from 100%. Existing items can be updated with a Divine Orb.
Seeing Stars Now drops on the Marching Mace base instead of Plated Mace. Added Lightning Damage becomes 1–5 to 66–90, and Cold Damage becomes 24–31 to 36–46. The base-type change does not affect existing items; the stated modifier and base changes are for new items.
The Lethal Draw Bow Attacks can consume 10% of maximum Life Flask charges, if possible, to deal added Physical Damage equal to 5–10% of the Flask’s Life Recovery Amount. Existing items can be updated with a Divine Orb.
The Hateforge Increased Armour becomes 300–400%, up from 50–80%. It gains 3–6 Rage on Hit; reaching maximum Rage grants a random charge no more than once every 3–6 seconds. Armour can be updated with a Divine Orb. The Rage on Hit addition does not affect existing versions.
Effigy of Cruelty Increased Spell Damage becomes 40–50%, down from 60–80%. Existing items can be updated with a Divine Orb.
Undying Hate Its Sacrifice of Blood Keystone regenerates 1 Life per second per 16 Life spent in the past 4 seconds, replacing 1 Life per 8 Life spent in the past 8 seconds. Life Cost of Skills is 20% more instead of 50% more. No separate existing-copy rule stated.
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Other unique effects, sockets, and item rules

Unique What changes in 0.4.0 Existing copies
Sandstorm Visage Critical Weakness is inflicted every second on enemies in your Presence for 15–20 seconds; the prior duration was always 15 seconds. No separate existing-copy rule stated.
Mahuxotl’s Machination Socketed Soul Cores have 66–333% increased effect instead of the former flat 100%. Existing copies can be made better or worse with a Divine Orb.
Strugglescream Can have three additional Instilled Modifiers, up from two. No separate existing-copy rule stated.
Choir of the Storm Lightning Resistance becomes 50–100%, up from 20–30%. Its Lightning Bolt skill has five cooldown uses, up from one. No separate existing-copy rule stated.
The Pandemonius Cold Resistance becomes 50–100%, up from 20–30%. No separate existing-copy rule stated.
Olrovasara On hitting an enemy, it gains maximum added Lightning Damage equal to that enemy’s Power for 20 seconds, up from 6 seconds, to a total of 500. No separate existing-copy rule stated.
Dream Fragments Increased Maximum Mana becomes 10–15%, up from 10%. Existing items can be updated with a Divine Orb.
Treefingers Adds +15–20 Strength. This change does not affect existing items.
Ghostmarch Adds 15% increased Movement Speed. This change does not affect existing items.
Greymake Now drops with four Augment Sockets. This change does not affect existing items.
Powertread Increased Movement Speed becomes 15–20%, up from 10–15%. Existing items can be updated with a Divine Orb.
The Bringer of Rain Now drops with four Augment Sockets and gains bonuses from Socketed Items as though it were a Body Armour. Neither addition affects existing items.
The Vertex Removes the shared 50% reduced Attribute Requirements modifier. It now generates with either no Attribute Requirements on Equipment or on Skill Gems, and also has no Attribute Requirements. These changes do not affect existing versions.
The Last Lament The unique Crossbow only prevents the final loaded bolt from being consumed if the character actually sacrifices Life. No separate existing-copy rule stated.
Sands of Silk Its Blink skill has three cooldown uses, up from one. No separate existing-copy rule stated.
The Unborn Lich Rolls four desecrated modifiers, up from three. No separate existing-copy rule stated.
Grip of Kulemak Many modifier ranges are buffed. The patch-note entry does not enumerate the changed ranges. Exact ranges are not stated in the patch-note summary entry.

How to read the old-item notes

A changed modifier does not automatically mean an item already in your stash receives it. When the table says a Divine Orb can update a roll, the patch notes specifically identify that option for the listed property; they do not establish that every other property on the item changes. Where an entry says an addition or change does not affect existing items, the benefit is limited to new versions. For entries with no item-specific legacy rule, the notes do not provide a special old-copy instruction, so do not assume a universal update rule.

The patch notes distinguish these balance changes from the separate announcement of over 10 new uniques. They do not provide a complete new-unique catalogue with full effects in the unique-change section summarized here.

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