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Farming Valley is a Minecraft 1.10.2 Forge modpack by Kehaan. Install the official Farming Valley profile through the CurseForge app, leave its mod list intact, and use the matching FarmingValleyServer_136.zip when hosting multiplayer. The current official client and server files are version 1.3.6, released September 7, 2026.
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What Farming Valley is
Farming Valley replaces the usual Minecraft emphasis on mining, combat and open-ended building with a farm-and-town progression loop inspired by Stardew Valley and Harvest Moon. You develop a farm, interact with local non-player characters, grow seasonal crops, sell what you produce and spend the resulting money on improvements and progression items.
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The pack is built for Minecraft 1.10.2 with Forge. Forge is the modloader that allows the pack’s mods to run; this is not a Fabric installation. The official project description also warns: “WARNING: THIS MODPACK DOESN’T SUPPORT REMOVING MODS.” Treat the supplied profile as a complete game configuration rather than a collection from which to pick and choose.
The core progression loop
- Build and maintain a farm: your property is the foundation for long-term progress.
- Work through four seasons: each season has crops that can be bought, planted and harvested at the appropriate time.
- Sell goods to local NPCs: sales provide money for village development and other progression.
- Buy progression components: some important elements must be purchased and are not always craftable.
- Follow the achievement book: its goals provide a longer-term route through the pack instead of leaving you to guess what to do next.
That structure makes Farming Valley a good fit for a relaxed solo world or a co-op server where players can divide farm work, explore the town together and plan seasonal production.
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Farming Valley at a glance
| Item | Official detail |
|---|---|
| Pack creator | Kehaan |
| Current client release | Farming Valley-1.3.6.zip |
| Current server release | FarmingValleyServer_136.zip |
| Release date of those files | September 7, 2026 |
| Minecraft version | 1.10.2 |
| Modloader | Forge |
| World theme | Farm, village and seasonal-crop progression |
| Mod removal | Unsupported by the author |
File names and version numbers matter. A client installed from a different release can have a different mod list or configuration, so use the client and server files that belong to the same release.
What you need before installing
Prepare the following before opening the launcher:
- A Minecraft installation that can run the 1.10.2 Java Edition profile.
- The CurseForge app, which manages the Farming Valley profile and its Forge-based files.
- Sufficient storage for the modpack, its libraries and your worlds. The official material does not publish a single storage or memory minimum, so leave practical headroom rather than treating a bare minimum as a guarantee.
- If you will host for other players, a computer that can keep the server and your client running, a network connection that accepts incoming connections, and permission to change firewall or router settings where necessary.
- For every participant, the same Farming Valley release and the same Forge profile. Multiplayer compatibility depends on matching the pack, not merely on everyone owning Minecraft.
Do not start by downloading a random Forge installer and assembling the pack manually. The supported path is the official CurseForge project profile, which keeps the expected mods and configuration together.
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The CurseForge app is the simplest way to obtain the official client profile. The labels can move slightly between app versions, but the sequence is the same.
- Open CurseForge. Select Minecraft from the games list. If the app asks where your Minecraft installation is located, choose the Java Edition directory you normally use.
- Open the Browse or Discover area for modpacks. Search for the official project named Farming Valley and check that the result identifies Kehaan as the author.
- Choose the current release. Select the 1.3.6 profile corresponding to
Farming Valley-1.3.6.zip. Confirm that the Minecraft version shown by the app is 1.10.2 and that the modloader is Forge. - Install the profile. Let CurseForge download the pack and its dependencies. Do not cancel individual downloads or substitute mods while the profile is being built.
- Launch from the installed profile. Use the Play button on the Farming Valley profile rather than launching an unrelated vanilla or Fabric instance. The first launch can take longer while Forge prepares its files.
- Wait for the main menu. A successful start should open a 1.10.2 Forge instance containing the Farming Valley mods. Create a test world before investing time in a serious save.
Keep the profile intact
The creator explicitly says that removing mods is unsupported. Do not delete a mod simply because you do not recognize it, because it appears cosmetic, or because another troubleshooting post suggested removing it. A missing mod can affect recipes, world data, NPC behavior or configuration files and can make an existing world fail to load.
If you want a lighter or customized experience, make a separate experimental profile and keep your Farming Valley installation untouched. Do not open a valuable world in the modified profile until you have a backup and understand that the result is outside the pack’s supported configuration.
First-launch checks
Before inviting friends, verify the installation in a controlled test:
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- Open the profile’s details in CurseForge and record the displayed Minecraft, Forge and Farming Valley versions.
- Start a new world and confirm that the game reaches world creation without a mod-loading error.
- Open the achievements or guide book supplied by the pack so you know where its long-term objectives are recorded.
- Save, quit to the title screen and load the same world again. This catches some installation problems before they affect a shared server.
- Keep the profile name and version visible when telling friends what to install; “Farming Valley” alone is not a precise version identifier.
Can friends join your Farming Valley world?
Yes, but everyone must be running the same Farming Valley release and Forge profile. A vanilla client, a different Farming Valley version or a hand-built mod list is not an equivalent client. For a dependable shared world, choose either a self-hosted server or a managed modpack host and have each player install the matching client before connecting.
| Hosting method | Best for | Setup work | Control | Cost pattern | Backups and support |
|---|---|---|---|---|---|
| Self-hosted | Players who want direct control or already have a suitable computer | Unpack the server ZIP, initialize Forge, accept the EULA, edit properties and manage networking | Highest control over Java, server settings, files and maintenance | No hosting subscription, but your hardware, electricity and connection carry the workload | You create and test backups; support is largely your responsibility |
| Managed hosting | Groups that prefer a web panel and less manual maintenance | Choose the modpack and matching server pack, select a plan and region, enter server details and deploy | Panel-based control, with provider limits on some settings | Recurring plan fee; current prices and availability vary by region and date | Provider tools may include backups and support; confirm the exact options before paying |
CurseForge’s documented hosted-server flow uses CurseForge Servers, powered by Shockbyte. The process is to choose the modpack, select a plan, choose a region, enter the server details and complete payment. Because plans, regions, player slots and backup policies can change, check those details in the hosting panel at the time you order rather than relying on an old price or slot count.
How to set up a self-hosted Farming Valley server
Self-hosting gives you access to the server files and configuration, but it also makes you responsible for updates, firewall rules, backups and uptime. Use the server ZIP that matches the client release: for the current 1.3.6 files, that is FarmingValleyServer_136.zip.
1. Download and unpack the matching server pack
- Obtain
FarmingValleyServer_136.zipfrom the official Farming Valley files page. - Create a dedicated folder for the server, separate from your client installation and separate from any other Minecraft server.
- Extract the ZIP into that folder without renaming or omitting supplied files. Keeping one server per folder prevents logs, worlds and configuration files from being mixed together.
2. Run the server initialization
Use the Forge setup or initialization file included in the server package. The exact script name can differ by operating system and by pack revision, so run the supplied initializer rather than guessing a command from another modpack. The first pass normally creates the libraries, configuration files and server files needed for later starts.
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1Clear out junk files and repair common Windows errors2Scan for outdated or missing drivers - takes under a minute3Repair Windows errors before they cause bigger problemsIf the initializer closes immediately, run it from a terminal in the server folder so that its error remains visible. Record the complete message; do not delete random libraries or mods in response to a single error.
3. Accept Minecraft’s EULA
Initialization may create an eula.txt file and stop until you accept Minecraft’s End User License Agreement. Read the agreement, then change the EULA setting to the required accepted value in that file. Restart the supplied server start process after saving the change. You must complete this step on the machine that actually runs the server.
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4. Configure server properties
Open the generated server properties file and set the options that matter to your group, such as the world name, game rules, difficulty, player limit, whitelist and network port. Make one change at a time and keep a copy of the original file. If you are unsure which setting a pack depends on, leave it at the supplied default instead of importing a configuration from a different modpack.
For a private group, a whitelist is useful: enable it, add each player’s Minecraft name and keep operator privileges limited to the people who administer the world. If players outside your home network cannot connect, the issue is usually network reachability, firewall configuration or an incorrect address rather than a missing Farming Valley mod.
5. Start the server with the supplied Forge setup
After accepting the EULA and saving your properties, run the server’s supplied Forge start script or launcher. Leave the server console open while it loads. Wait for the console to report that the server has finished starting before attempting to join; connecting during mod registration can produce a misleading timeout.
Stop the server through its console command rather than closing the window. A clean shutdown gives the world a chance to save. Before the first public session, start it once, create or load the world, stop it cleanly and start it again to verify that the save reloads.
How players join the server
- Each player installs the same Farming Valley 1.3.6 client profile and Forge version used by the server.
- The server owner gives players the reachable server address and port. Never publish a private home address in a public post.
- Players launch Farming Valley from CurseForge, choose Multiplayer, add the server address and connect.
- If the server is whitelisted, the owner adds each player’s exact Minecraft name before the connection attempt.
- When the connection succeeds, confirm that everyone can see the same world, NPCs and seasonal content. A player who reaches a different menu or receives a missing-mod warning should stop and fix the installation rather than repeatedly retrying.
For a managed host, the provider normally supplies the address and a control panel. You still need the matching client profile; one-click server deployment does not make a vanilla client compatible.
Self-hosted versus managed hosting: how to choose
Choose self-hosting when control matters most
- You can leave a computer online when friends want to play.
- You are comfortable editing server properties, reading logs and managing firewall or router settings.
- You want direct access to Java and Forge settings, world files and automated scripts.
- You can create off-machine backups and accept responsibility for restoring them.
Choose managed hosting when convenience matters most
- You want a web-based deployment flow instead of manually unpacking and initializing the server.
- Your group needs a region close to most players and predictable availability.
- You prefer provider support and optional backup tools over maintaining hardware at home.
- You accept a recurring fee and the host’s limits on low-level settings.
Do not choose solely on advertised player slots. Farming Valley’s real requirements depend on the modpack, world activity, view distance, server hardware and how many players are online simultaneously. Check the host’s current plan limits, supported Java/Forge environment, backup retention and cancellation terms before committing.
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Troubleshooting a Farming Valley launch failure
CurseForge’s support guidance identifies two broad causes: incompatibilities among installed mods, and incompatibilities between a mod and the selected modloader. Farming Valley adds a third practical check: the profile must remain intact. Work through the following order so that each test has a clear result.
1. Confirm the versions first
- Verify that the client says Minecraft 1.10.2.
- Verify that the profile uses Forge, not Fabric or an unrelated loader.
- Verify that all players and the server use the same Farming Valley release, such as the 1.3.6 client and matching 136 server pack.
A version mismatch can look like a missing dependency, registry error or connection failure. Fix the mismatch before changing any files.
2. Restore an unmodified profile
If you removed, disabled or replaced a mod, reinstall the official profile in a fresh directory rather than trying to reconstruct it one file at a time. The author does not support removing mods, so arbitrary deletion is not a valid repair strategy. Keep your world backup separate and test it only after the clean profile launches.
3. Try the Minecraft launcher when CurseForge itself fails
CurseForge support suggests trying the Minecraft launcher instead of the CurseForge launcher when appropriate. This can help distinguish a launcher problem from a broken modpack. Use the same 1.10.2 Forge installation and the same profile files; changing the launcher is a diagnostic step, not permission to switch loaders.
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Do not report only “it crashes.” Copy the full error text and the relevant log file, including the first suspected mod, the Minecraft and Forge versions, the operating system and whether the failure occurs during launch, world loading or server connection. The first visible error is not always the root cause, but the complete log gives you and a support volunteer something actionable.
5. Separate client and server problems
- Client fails before the main menu: check the Forge profile, installation files and local mod changes.
- Client reaches the menu but cannot enter a world: test a new world, then inspect world-specific errors and configuration files.
- Everyone is rejected from a server: check the server’s startup log, EULA state, port and network reachability.
- Only one player is rejected: compare that player’s profile version and mod list with a player who can connect.
- The server starts but a world will not load: stop making changes, preserve the world folder and restore the last known-good backup before further testing.
World safety, updates and backups
Make a backup before updating the client, replacing a server pack or changing major server properties. For a self-hosted world, stop the server cleanly first, copy the entire world folder and retain at least one backup away from the server machine. A backup that remains on the same failing disk is not a reliable recovery plan.
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Keep the old client and server files until the new release has been tested. If a new profile cannot launch or a world behaves unexpectedly, you can return to the previous matching pair instead of mixing files from two releases. Never open the only copy of a valuable world in an experimental, partially modified profile.
What to expect when you start playing
Plan around the seasons
Farming Valley has four seasons and special crops to buy, plant and harvest. Treat the calendar as a planning system: check what is available before spending money, reserve time and land for the current season, and sell harvests when you need funds for the next progression purchase.
Use the town as part of the progression system
Local NPCs are not decorative quest givers alone. Selling goods to them produces money used for village and mod progression, so a productive farm directly supports town development. Keep track of which purchases unlock the next stage instead of assuming every advancement comes from crafting.
Read the achievement book
The achievement book supplies long-term goals and helps organize a playthrough. Use it when you are unsure what to pursue next, especially after establishing a basic farm. Its goals are a better guide to the pack’s intended sequence than ordinary vanilla assumptions about mining or equipment tiers.
Common mistakes to avoid
- Installing a similarly named pack or an older release and assuming it is compatible with the current server.
- Launching the world with Fabric or vanilla instead of the supplied Forge profile.
- Removing a mod to solve a crash without first reading the log or creating a backup.
- Giving friends the server address before they install the matching profile.
- Starting the server and closing its window to stop it, risking an incomplete world save.
- Quoting an old hosting price, region list or player limit without checking the provider’s current plan page.
Practical setup checklist
- Install Farming Valley 1.3.6 through CurseForge.
- Confirm Minecraft 1.10.2 and Forge in the profile.
- Leave every supplied mod enabled.
- Launch a test world and reload it once.
- For self-hosting, unpack
FarmingValleyServer_136.zipin its own folder. - Run the included server initialization and accept the EULA when prompted.
- Set server properties, firewall and whitelist rules deliberately.
- Start and stop the server through its supplied Forge setup and console.
- Give every player the exact client version and connection details.
- Back up the world before updates or configuration experiments.
Bottom line
Farming Valley is best approached as a complete 1.10.2 Forge experience, not as a loose collection of optional mods. Install the official 1.3.6 profile, preserve its mod list, pair it with FarmingValleyServer_136.zip for multiplayer and choose self-hosting or managed hosting according to how much server administration you want to handle. Matching versions and disciplined backups prevent most avoidable launch and join problems, leaving you free to focus on the farm, the town and the four-season progression.
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