Hands of Necromancy is a single-player dark-fantasy first-person shooter with metroidvania-style exploration. You fight with weapons and spells, transform into monsters to gain new abilities, and raise defeated enemies as undead servants. The 2022 original follows one necromancer; Hands of Necromancy II, released in 2024, adds a second playable character and expands the adventure.
What is Hands of Necromancy?
Developed by HON Team and published by Fulqrum Publishing, Hands of Necromancy launched on June 20, 2022. Its official Steam listing describes it as a dark-fantasy FPS metroidvania inspired by classics such as Heretic and made with the GZDoom engine.
That combination means the game pairs first-person, weapon-based combat with exploration through interconnected areas. It is a single-player game centered on a necromancer, with magic and monster transformations supplementing the gunplay.
How do combat and exploration work?
The original listing describes 21 maps divided among three large hubs. Progress is not only about defeating enemies: transformations open routes or help overcome environmental obstacles. The listed examples include squeezing through tight spaces, breathing underwater, breaking walls, walking over lava, and flying.
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In combat, weapons and spells provide direct attacks, while the necromancy system lets the player raise defeated foes as undead servants. Transformations add another tactical and exploratory tool, so the same ability system serves both fighting and reaching new areas.
What changed in Hands of Necromancy II?
Hands of Necromancy II is the sequel, released September 16, 2024. HON Team and Fulqrum Publishing returned as developer and publisher. The official Steam listing describes it as a dark-fantasy FPS inspired by Heretic and Doom; Fulqrum’s product page also presents the two-character premise.
The clearest difference is character choice. Players can select the returning necromancer or a new female character, and each has distinct weapons, spells, and transformations. The sequel listing describes an improved necromancy system, as well as destructible environmental objects and traps.
| Feature | Hands of Necromancy | Hands of Necromancy II |
|---|---|---|
| Release | June 20, 2022; official Steam listing | September 16, 2024; official Steam listing |
| Playable characters | One necromancer foregrounded in the official listing | Two characters with distinct weapons, spells, and transformations |
| Exploration structure | 21 maps across three hubs, according to the official listing | 24 levels across three chapters, according to the official listing |
| Combat and necromancy | Weapons, spells, transformations, and raising defeated foes as undead servants | Weapons, spells, transformations, and an improved necromancy system, according to the official listing |
| Additional listed features | Transformation-based traversal abilities | 26 enemy types, four bosses, destructible objects, and traps, according to the official listing |
The map and level figures describe different structures—hubs in the first game and chapters in the sequel—so they are not a direct measure of which game is longer. The official descriptions establish feature and content counts, not comparative playtime or a verdict on balance or technical quality.
Where can you play the games?
The researched official product pages are digital PC game listings. The sequel’s Steam listing identifies Windows, macOS, and SteamOS/Linux requirements, single-player play, Steam Cloud, Family Sharing, and partial Xbox-controller support. Check the live listing for current requirements and availability before purchase, since store details can change. The available material does not establish a physical edition or a topic-specific physical accessory.
Which game should you start with?
Start with Hands of Necromancy if you want the original single-character adventure and its three-hub exploration. Choose Hands of Necromancy II if choosing between two distinct characters, tackling its three-chapter structure, or encountering its listed destructible objects and traps is more appealing. The official descriptions support those differences, but do not establish that one game is longer or better than the other.
Quick Recap
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