To beat Aventurine in the Version 2.1 Penacony story fight, bring dependable team-wide sustain and characters with AoE or blast attacks. During his dice faceoff, use multi-target attacks to hit as many dice as possible; winning the check restores energy and increases damage output, while losing can deal substantial damage. Keep allies healthy before Aventurine acts, especially in the second phase, when the whole party participates in the checks.
How Aventurine’s dice faceoff works
During the gambling faceoff, Aventurine selects an ally to roll against his dice result. That character needs to roll higher than Aventurine. According to Beebom’s guide, winning restores energy and increases damage output, while losing results in substantial damage. Treat this as a survival and attack-targeting check, not a contest of turn order or shield breaking.
In the second phase, all allies participate in every turn cycle, making broad team survivability and multi-target attacks especially useful. Beebom recommends using AoE or blast attacks against multiple dice. Save an AoE ultimate for the check when possible, but avoid leaving an ally dangerously low on health just to hold damage.
Preparation and team priorities
There is no verified universal level, relic, or trace threshold for this encounter. Instead, build a team that can reach multiple dice with attacks and recover if a check goes badly. The following priorities are recommendations from Beebom’s guide, not guarantees for every account.
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| Priority | What to look for | Why it helps |
|---|---|---|
| Multi-target coverage | AoE or blast skills and ultimates | Can hit several dice during the faceoff. |
| Sustain coverage | Healing or shields that protect multiple allies, or strong recovery after a failed check | Helps the party withstand dice losses and Aventurine’s attacks. |
| Damage type | Lightning, Ice, or Physical damage for the main damage dealer, as suggested by the guide | Provides a practical damage-selection guideline; it is not a guarantee of success. |
| Fragile allies | Extra health or protection for supports and Hunt characters | Reduces the risk of losing a vulnerable ally to incoming attacks. |
Step-by-step strategy
- Enter with reliable sustain. Choose a healer or shielder that can support the party, and make sure fragile allies have enough protection to survive a failed check.
- Manage Skill Points. Keep options available for the faceoff. Beebom specifically notes that Huohuo’s skill can heal while also contributing during the mechanic.
- Use multi-target attacks on the dice. When the faceoff begins, favor AoE and blast attacks that can hit several dice. If you can, save an AoE ultimate for this moment.
- Heal before Aventurine acts. Bring low-health allies back to safety before his turn. His attacks can be AoE or bounce attacks, making it difficult to predict which ally will be hit.
- Prepare the whole party for the second phase. Since all allies participate in every turn cycle, avoid relying on one character to handle every check. Keep team-wide health and protection in mind.
Example teams
Beebom lists the following as example teams. They are not mandatory: choose based on which characters you own, their builds, and whether your team has multi-target coverage and dependable sustain.
| Example team | What it offers | Considerations |
|---|---|---|
| Acheron, Pela, Guinaifen, Luocha | Includes AoE options and a sustain character. | Requires these characters and builds that can support the team’s damage and survival. |
| Jingliu, Ruan Mei, Pela, Huohuo | Provides multi-target attack options alongside healing. | Use available AoE attacks for the dice check and preserve team health. |
| Kafka, Black Swan, Ruan Mei, Huohuo | Offers a damage-focused lineup with Huohuo for sustain. | Character availability and build quality vary; adapt the lineup to your roster. |
For a more accessible option, build around the same principles rather than treating any named lineup as essential: bring a sustain, use characters whose attacks can reach multiple dice, and protect fragile allies. The guide names Pela and Guinaifen as examples of characters with AoE ultimates that can be saved for the check.
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Common mistakes to avoid
- Using only single-target attacks during the faceoff: AoE or blast attacks can hit more dice.
- Entering a check with low-health allies: Heal before Aventurine acts, since attacks may hit multiple or unpredictable targets.
- Spending all Skill Points early: Preserve options for healing and attacks when the gambling mechanic starts.
- Assuming one exact team is required: The listed lineups are examples. Prioritize coverage, sustain, and protection based on your roster.
FAQ
What should I do during Aventurine’s dice phase?
Use AoE or blast attacks to hit as many dice as possible. If you can, save an AoE ultimate for the faceoff, and keep the selected ally healthy enough to withstand a failed check.
What happens if I lose Aventurine’s dice check?
Beebom’s guide says losing results in substantial damage. Winning restores energy and increases damage output, so prepare sustain and use attacks that can target multiple dice.
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- Painted and finished product
- Scale: 1/7
- (Size) Total Height: Approx. 7.9 inches (200 mm); Total Length: Approx. 9.8 inches (250 mm) (including pedestal)
- Materials: PVC & ABS
Does the second phase change the dice mechanic?
Beebom describes the second phase as involving all allies in every turn cycle. Plan for party-wide survival rather than depending on just one durable character.
Which team should I use against Aventurine?
There is no single required team. Use a dependable sustain and characters with multi-target attacks; treat published team examples as options that depend on your roster and builds.
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- Brand: HOYOVERSE
- Batteries required: False
- Material: Plastic
- Is assembly required: False
Source: Beebom, “How to Beat Aventurine in Honkai Star Rail,” guide updated 2025-10-15.
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