The easiest currently reported way to duplicate materials in The Legend of Zelda: Tears of the Kingdom is Split Item Duplication. A fan guide updated October 6, 2026 says it works in version 1.4.3 on both the original Nintendo Switch and Switch 2 Edition. It uses an arrow-fused material and an inventory action while Link is airborne, rather than a timed button sequence. Nintendo’s update notes do not confirm that any duplication glitch works, so treat the method as guide-reported, not officially verified.
Check your game version first
Nintendo’s Americas support page lists version 1.4.3, released February 17, 2026, as the latest update. The notes mention a fix for a Black Hinox medal issue and other unspecified gameplay fixes; they do not say whether duplication glitches were tested or preserved. Check your installed version by highlighting the game on the HOME Menu, pressing + or −, and looking below the software title, as described in Nintendo’s update instructions.
The current detailed steps below come from QuestFern’s fan guide, updated October 6, 2026, rather than Nintendo. Its guide reports the method works in 1.4.3, but the steps have not been independently confirmed here.
Split Item Duplication: the simplest reported material method
This method is for materials that can be fused to an arrow. The guide says it does not duplicate fairies or other live creatures. It requires no timed input, but it consumes one piece of food each round.
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What you need
- A bow and arrows.
- A shield for a shield-surf jump. The guide also lists opening the paraglider or riding Mineru’s Construct as alternatives for getting Link airborne.
- At least three of the material you want to duplicate.
- Exactly one piece of raw food, such as an apple. In the Materials inventory, that food must appear before the target material; sorting by type puts food first.
Steps
- Draw your bow by holding ZR. Press Up on the D-pad and select the material you want to duplicate to fuse it to the arrow.
- Open the inventory and eat the single piece of food from the Materials tab, leaving its slot empty.
- Unequip the bow, then close the inventory.
- Shield-surf and open the inventory while Link is in the air. Alternatively, use the paraglider or ride Mineru’s Construct, according to the guide.
- Find the target material. It should appear in two stacks: one containing a single item and another containing the remainder. Leave the single-item stack alone. Hold up to five items from the larger stack.
- Press − to open the map, then close it. The guide says the held material drops to the ground while the inventory count remains.
QuestFern reports that holding five items produces four copies per round: the larger inventory stack falls by one fewer than the number held. The food item is consumed each round, so you will need another single food item for another attempt.
Other reported duplication methods
Midair throw: one copy of a throwable material per jump
QuestFern describes this as a timing-sensitive alternative for throwable materials. You must have exactly one of the material you want to copy. Stand on a ledge, hold R, and choose the material from the Up menu. Jump, reopen the menu while falling, then follow the guide’s release-and-reopen timing sequence. If it works, the menu offers to drop the material and a second item reportedly falls beside the one thrown. The guide says the game allows at most 21 loose items on the ground, so collect copies as you go.
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- Ultrahand: Using the new Ultrahand ability, Link can pick up, move, and rotate almost any object, and can even attach objects together to create bridges, vehicles, and more!
- Fuse: Magically fuse almost any object to Link’s current weapon, shield, or arrow to increase durability, damage, or even add a new effect. Experiment with lots of different combinations to come up with surprising—and sometimes hilarious—results!
- Ascend: Add a new dimension to your exploration with Ascend, which gives Link the ability to pass through solid objects above him. Rise up through ceilings, hillsides, and even certain enemies to create seemingly impossible shortcuts.
- Recall: Use Recall to make objects in motion move backward through time, letting Link ride fallen boulders skyward, recover thrown weapons, or send projectiles back where they came from.
Mineru’s Construct: copy a weapon, bow, or shield
The guide also reports an equipment-copy method requiring Mineru’s Construct and an unfused spare of the same equipment type. It uses a timed Y and + input, with a window described as only a few frames; expect that it may take several attempts. The remaining setup involves dismissing Mineru and dropping equipment through the inventory. Because this method is substantially more timing-sensitive and the steps can leave inventory in a bad state, save before trying it.
Which method should you use?
| Method | What it reportedly duplicates | Difficulty and trade-off |
|---|---|---|
| Split Item Duplication | Materials that can be fused to an arrow; not fairies or other live creatures. | No timed input, but requires the bow, airborne inventory action, target stack, and one food item per round. |
| Midair throw | One throwable material per jump. | Timing-sensitive; requires exactly one of the target item and collecting loose items before reaching the reported 21-item ground limit. |
| Mineru equipment method | A weapon, bow, or shield, using an unfused spare of the same type. | More involved and timing-sensitive, with a reported few-frame input window. |
Why older glitch tutorials may fail
QuestFern’s patch history says several older techniques were fixed: the early midair-sort and pause-and-reload equipment methods in version 1.1.2; Tobio’s Hollow Chasm arrows and Autobuild frozen-meat methods in 1.2.0; and edited Autobuild QR-code builds in 1.4.2. These are the fan guide’s version claims, not Nintendo’s stated 1.4.3 notes. Check the version requirement on any tutorial rather than assuming an older procedure still works.
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The same guide says its listed current methods work on the original Switch and Switch 2 Edition, but reports shorter timing windows on Switch 2 because of its higher frame rate. That difference matters most for the timing-based methods; Split Item Duplication is the simpler reported option.
Save before experimenting
QuestFern advises making a manual save before each attempt because a glitch can leave inventory in a broken state or freeze the game. The guide describes these as offline, single-player actions. It does not establish that a ban or save loss is certain, so neither should be treated as a guaranteed consequence.
Sources: Nintendo’s version and update information; QuestFern’s duplication-glitch guide.
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