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Larian Reveals New Divinity Game: What We Know So Far

Larian has announced Divinity, a new Rivellon RPG with turn-based combat and a new ruleset. No release date or platforms have been announced.
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Larian Studios announced Divinity on December 12, 2025, after its world-premiere trailer appeared at The Game Awards the previous evening. The studio calls it its most ambitious title yet, but the trailer was cinematic—not gameplay—and Larian has not announced a release date or platforms. One key detail is confirmed: the new RPG will retain turn-based combat, using a new ruleset.

What is the new Divinity game?

Divinity is a brand-new game set in Rivellon, the world of Larian’s long-running series. It is the first Larian game to use the title Divinity on its own. The announcement followed the trailer’s premiere at The Game Awards on December 11, 2025; Larian published its announcement the next day. The Game Awards identified the video as the world premiere trailer, while Larian’s announcement describes the project as a new game, not a remaster or a confirmed direct sequel.

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The trailer did not show gameplay. GameSpot reported that the reveal was cinematic, so it should not be treated as a demonstration of the combat system, exploration or interface.

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Is it a sequel to Divinity: Original Sin 2?

Larian has not described the new game as a direct sequel to Divinity: Original Sin 2. It is set in the same world, and Larian says players of Divinity: Original Sin and Divinity: Original Sin 2 may recognize more continuity and gain greater understanding from having played them. The studio also says previous experience is not required to play the new game.

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That makes the earlier games useful background rather than a stated prerequisite. The newly announced Divinity is a separate, brand-new game—not another name for Divinity: Original Sin 2.

Will the new Divinity have turn-based combat?

Yes. In a December 16, 2025 interview with PC Gamer, Larian founder and game director Swen Vincke confirmed that combat remains turn-based. He said the game uses a new ruleset built from what the studio learned on its previous games.

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That confirms the broad combat approach, not the details of the rules. Larian has not yet laid out systems, character roles, party size or other mechanics in the cited announcement and interview.

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Why does Larian call it its most ambitious game?

Larian describes Divinity as its “most ambitious title yet” and says it aims for greater breadth and depth than anything it has made before. Vincke also said the team’s ambition is to give players much more agency than in Baldur’s Gate 3. These are the studio’s goals, not independently measured comparisons: Larian has not published figures for map size, playtime, budget or other objective measures of scale.

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Vincke’s description of the game’s player agency was explicitly framed as an ambition. The announcement does not establish how that freedom will work in specific quests or systems.

What will the game’s tone be?

Larian writing director Adam Smith said the game will confront players with horror but will not remain grim throughout. He described an intended contrast that also includes light and hope: the question, he said, is what players do when faced with horror. That is a description of the intended tone, not a scene-by-scene account of the game.

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When does Divinity come out, and what platforms will it use?

Larian has not announced a release date, release window or platform list in the cited materials. PC Gamer reported on December 16, 2025 that the game was in production and that early access had not been decided. There is no confirmed preorder or settled launch plan in those reports, so no date or platform should be assumed.

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What is confirmed—and what is still unknown?

Question What is confirmed
Title and setting Divinity, a brand-new game set in Rivellon, according to Larian’s December 12, 2025 announcement.
Prior games required? No. Larian says newcomers can play without previous experience; earlier games may add continuity and understanding.
Combat Turn-based, with a new ruleset, per Swen Vincke’s December 16, 2025 interview with PC Gamer.
Trailer Cinematic reveal; no gameplay shown, according to GameSpot.
Release date and platforms Not announced in the cited materials.
Early access Undecided as of the PC Gamer interview on December 16, 2025.
Scale and agency Larian’s ambitions, not objective size metrics or demonstrated features.

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