In the Huggy projector arena, collect three batteries and install them in the panels beside the story door to open the exit. The BLANKY Blankz collectible locker combination is 1936; its intended clue is spread across four papers in safe rooms around the arena.
The directions and combination below are reported by third-party walkthroughs, not independently tested or confirmed by the publisher. Follow the battery route by using the story door as your landmark.
Battery locations and route
- First battery — floor vents: Stand with your back to the story door and go left to the nearby floor vent. Follow the shaft, climb using the handrail, open the next grate while holding on, and continue through the connecting vent to the room with the battery. Return through the room door and install it in any open panel beside the story door.
- Second battery — projector distraction: Go down the hall opposite the large door and turn right. Activate the projector distraction, then wait for Huggy to break through the wall into the battery room. When the route is accessible, retrieve the battery and install it in an open panel beside the story door.
- Third battery — roof vent: From the story door, go down the hall and turn left. Use the ceiling hook to reach the roof of the locked room, open the vent hatch, and drop into the room. Retrieve the battery and install it in the last open panel.
With all three batteries installed, the door opens and you can leave the arena.
Battery route: direct directions or landmarks
| Approach | What to follow |
|---|---|
| Direct route | Use the floor vent, projector distraction and wall breach, then the ceiling hook and roof vent to reach the three batteries. |
| Landmark-led route | Use the story door, projector room, vents and ceiling hook to orient yourself while following the same battery route. |
Locker code for the BLANKY Blankz collectible
The reported combination for the collectible locker in the Huggy arena is 1936. The intended clue is divided among four papers in safe rooms around the arena. FinalBoss.io and Destructoid report both the combination and paper-clue method; this is a guide-reported answer, not an official publisher confirmation.
Recommended Free Tools
#1 Best Overall
- This pack contains the first three chapters in the Poppy Playtime saga
- Each chapter features engaging new toy characters that can be either friend or foe
- Survive and progress by solving challenging puzzles
- Each game reveals to you a newly discovered area of the massive toy factory
- The Poppy Playtime Triple Pack includes a reversible coversheet and a Poppy Playtime sticker sheet
Safe rooms can also provide shelter: FinalBoss.io and Destructoid report that Huggy cannot enter when a safe-room door is shut. One guide advises collecting the locker before opening the main double doors that advance the section, to avoid potentially repeating the projector sequence if caught. Treat these as walkthrough tips, not independently tested guarantees.
Don’t confuse this with other Chapter 5 codes
Chapter 5 has several unrelated locks. The 1936 combination is for the BLANKY Blankz collectible locker in the Huggy arena; it is not a universal Chapter 5 code. Code guides list other answers for separate doors and puzzles, and the memories machine code is randomized per run.
Rank #2
FAQ
Where are the three batteries in the Huggy arena?
The first is reached through the floor vent and connecting vents. The second is in a room Huggy enters after being drawn to a projector and breaking through a wall. The third is in a room reached through a roof vent accessed with the ceiling hook.
Where do I install the batteries?
Install all three in the panels beside the story door. The door opens after the batteries are installed.
What’s actually slowing this PC down?
Pick the symptom - the matching free tool is one click away.
Rank #3
- UK e-store account may be required for any online features
What is the Huggy arena locker code?
The reported combination for the BLANKY Blankz collectible locker is 1936. Four papers in nearby safe rooms provide the intended clue.
Is 1936 the code for every Chapter 5 locker?
No. It is reported for the BLANKY Blankz collectible locker in the Huggy arena. Other Chapter 5 locks have separate answers, and the memories machine code is randomized.
Rank #4
- Exclusive Huggy Wuggy Spinner: The exclusive Huggy Wuggy attacking spinner/mover spins to point at his next victim and chases players around the board.
- Poppy Playtime Is Now A Board Game: All the fun and surprise of Poppy Playtime has jumped out of the screen and onto a boardgame
- For 2-6 players aged 9+: Ideal for fans of Poppy Playtime who are aged 9+
- 2 Modes of Play: Normal Mode and Lights Off Mode for increased intensity!
- Easy-To-Learn: "Chinese Checkers" format board game.
Sources and verification
The battery route is reported by AltChar’s March 5, 2026 walkthrough and the ShowGamer Chapter 5 walkthrough. The combination and paper clues are reported by FinalBoss.io’s Chapter 5 walkthrough, published February 22 and updated June 28, 2026, and Destructoid’s Chapter 5 codes guide, published February 20, 2026. These are third-party guides; their consulted pages do not specify a current patch baseline.
Quick Recap
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.
The Tool Desk
Outbyte Driver Updater FREEScan for outdated or missing drivers - takes under a minuteDriver Scan →Outbyte PC Repair FREEClear out junk files and repair common Windows errorsFree Scan →




