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Pottery Shards in Minecraft: Where to Find Them and What They Do

Minecraft’s Pottery Sherds come from suspicious sand and gravel at five archaeology structures. Learn the exact locations, brushing method, 20-sherd total, Decorated Pot recipe, and how to recover sherds from a pot.
WorldMinecraft: Where to Find Them and What They Do Length8 min Posted Quest giverVGSources Team
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In Minecraft, the items many players call pottery shards are officially named Pottery Sherds. You recover them by brushing Suspicious Sand or Suspicious Gravel at five archaeology structures: Desert Wells, Desert Temples, Warm Ocean Ruins, Cold Ocean Ruins, and Trail Ruins. Sherds cannot be crafted. Four sherds make one Decorated Pot, with each sherd supplying a pictured side; a brick can fill a missing recipe slot, but creates a blank side.

Bring a craftable Brush, identify the correct suspicious block for the structure you found, and brush instead of breaking it. Suspicious blocks are fragile: destroying one before the brushing process is complete can destroy the buried item.

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What a Pottery Sherd is

“Pottery shard” is the common player expression, but the item name used by Minecraft is Pottery Sherd. A sherd is a decorative archaeology item rather than a tool, ingredient for ordinary food, or building block. Its purpose is to contribute artwork to a Decorated Pot.

Each sherd carries part of a painted design. When four sherds are placed together in the Decorated Pot recipe, the resulting pot has one design on each of its four sides. The designs are determined by the sherds used, so collecting different patterns lets you make pots with different visual combinations.

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“If you look closely at the pottery shard, you can see that a partial pattern is painted on it. Once you collect four shards, you can put them together for a pot!”

— Sofia Dankis, Minecraft/Mojang archaeology announcement

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Sherds are not interchangeable with every archaeology item. They are a specific decorative crafting ingredient, and there is no recipe that turns ordinary materials into a Pottery Sherd.

Where to find suspicious sand and suspicious gravel

The archaeology sites use two different suspicious-block types. The table shows the structure, the block to brush, and the edition-independent rule described in the final Java and Bedrock release notes.

Archaeology site Suspicious block Where it appears
Desert Well Suspicious Sand In and around desert-well archaeology areas
Desert Temple Suspicious Sand Within desert-temple archaeology areas
Warm Ocean Ruin Suspicious Sand At warm-ocean ruin archaeology areas
Cold Ocean Ruin Suspicious Gravel At cold-ocean ruin archaeology areas
Trail Ruin Suspicious Gravel Buried trail-ruin archaeology areas

That mapping is the key to avoiding a common mistake: do not assume every archaeology structure uses sand. Desert sites and Warm Ocean Ruins use suspicious sand, while Cold Ocean Ruins and Trail Ruins use suspicious gravel.

Desert Wells

Desert Wells are small desert structures and one of the five places counted in the final sherd distribution. Search their archaeology blocks for suspicious sand, then use the Brush on those blocks.

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Desert Temples

Desert Temples contain suspicious sand among their archaeology material. Their traps and underground layout make deliberate movement important; clear a safe path and brush the suspicious blocks rather than mining through them.

Warm Ocean Ruins

Warm Ocean Ruins provide suspicious sand underwater. You need a way to reach and remain near the ruins while brushing, and visibility can be worse than at a desert site. The fragile-block rule still applies: breaking the block is not a substitute for brushing it.

Cold Ocean Ruins

Cold Ocean Ruins use suspicious gravel instead of suspicious sand. They are separate from Warm Ocean Ruins in the archaeology-site count, so both ocean categories matter when you are completing a collection.

Trail Ruins

Trail Ruins are buried structures associated with a lost culture. Mojang lists their generation in Taigas, Snowy Taigas, all Old Growth forest biomes, and Jungles. Their suspicious gravel can produce Pottery Sherds and can also reveal Wayfinder, Raiser, Shaper, and Host armor-trim templates, as well as the Relic music disc. Those additional finds are separate rewards from the sherds themselves.

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How to recover a Pottery Sherd safely

  1. Prepare a Brush. The Brush is the craftable archaeology tool used to extract the buried object from a suspicious block. Carry enough supplies to reach and work at the site safely, especially for underwater ruins or buried Trail Ruins.
  2. Locate one of the five structures. Check whether you are at a Desert Well, Desert Temple, Warm Ocean Ruin, Cold Ocean Ruin, or Trail Ruin. The structure determines whether you should search for suspicious sand or suspicious gravel.
  3. Identify the suspicious block. Suspicious blocks look different from ordinary sand or gravel, but they are fragile. Treat every suspicious block as a container that must be brushed rather than mined.
  4. Use the Brush on the block. Target the suspicious block and activate the Brush. Brushing extracts the buried object, which may be a Pottery Sherd or another archaeology reward appropriate to that site.
  5. Do not break the block first. Mining or otherwise destroying suspicious sand or suspicious gravel before the object is recovered can destroy the loot. If a block disappears before you finish brushing, the buried item may be gone.
  6. Collect the dropped item. Once the brushing action reveals the object, pick it up before moving on to the next suspicious block. Keep sherds in a secure inventory slot if you are exploring a dangerous ruin.

The most important technique is patience. Ordinary sand and gravel can be mined quickly; suspicious versions should be handled as preservation work. A fast shovel or pickaxe is useful for clearing normal blocks around an archaeology area, but it is the wrong tool for the suspicious block itself.

How many sherds exist?

The final Bedrock and Java Trails & Tales notes state that 20 sherds are distributed among the five archaeology sites. The notes do not establish that each site contains an equal number, so treat 20 as the total collection rather than assuming a fixed four-per-structure quota.

This number explains why older guides can disagree. Mojang’s archaeology announcement was published on 10 February 2023 and updated on 22 March 2023. Its development note described a stage that had added suspicious gravel, Trail Ruins, and 16 new pottery shards. Later final-release notes reported 20 sherds in total. A guide based on an early snapshot may therefore list fewer sherds than the completed Java or Bedrock release.

What four sherds make

Use four Pottery Sherds in the Decorated Pot recipe to create one Decorated Pot. Each occupied sherd slot contributes a pictured side to the finished pot. The pot is therefore both a container-like decorative block and a display of the patterns you recovered through archaeology.

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If you do not have four sherds, Brick items can substitute for missing sherds in the recipe. The result is still a Decorated Pot, but every side represented by a brick is blank. Bricks are a way to complete the recipe, not a way to create an additional pottery design.

Recipe ingredient in a side position Resulting pot side
Pottery Sherd Displays that sherd’s pictured pattern
Brick Blank, with no pottery picture

To make a pot with artwork on all four sides, use four sherds. A mixed recipe is useful when you want the pot shape but have only one, two, or three patterns available.

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Can you get sherds back from a Decorated Pot?

Yes, but the tool you use to break the pot changes the result.

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How the Decorated Pot is broken What drops
Use a block-breaking tool without Silk Touch The Pottery Sherds used to make the pot are returned
Break it with bare hands An intact Decorated Pot drops instead
Use a Silk Touch tool An intact Decorated Pot drops instead
Use another item that is not the applicable block-breaking tool An intact Decorated Pot drops instead

This behavior gives you two choices. If you want to move or preserve the finished decoration, break it in a way that drops the intact pot. If you want to reuse its four sherds for a different design, use the appropriate block-breaking tool and avoid Silk Touch.

Java and Bedrock edition behavior

The official final release notes present the same core archaeology and pottery rules for Java and Bedrock:

  • The five relevant site categories are Desert Wells, Desert Temples, Cold Ocean Ruins, Warm Ocean Ruins, and Trail Ruins.
  • Desert and Warm Ocean sites use suspicious sand; Cold Ocean Ruins and Trail Ruins use suspicious gravel.
  • The final collection contains 20 sherds distributed among those five site categories.
  • Four sherds make a Decorated Pot, and bricks can replace sherds to create blank sides.
  • Breaking the pot with the applicable block-breaking tool returns its sherds, while bare hands, Silk Touch, or another item produces an intact pot.

Consequently, a Java player following a Bedrock archaeology explanation, or vice versa, can use the same basic method. Differences in world terrain, structure placement, or controls do not change the suspicious-block type or the pot recipe described here.

Common mistakes and how to avoid them

Breaking suspicious sand or gravel

The most costly error is treating a suspicious block like ordinary terrain. Clear regular blocks around it if necessary, then switch to the Brush before touching the suspicious block. Destroying it can remove the buried reward permanently.

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Searching the wrong material

If you are at a Cold Ocean Ruin or Trail Ruin, looking only for suspicious sand will miss the relevant blocks; those structures use suspicious gravel. At a Desert Well, Desert Temple, or Warm Ocean Ruin, search for suspicious sand instead.

Assuming sherds can be crafted

Sherds are recovered through archaeology. There is no crafting recipe that converts bricks, clay, or another ingredient directly into a Pottery Sherd. Bricks only substitute for sherds when you are making a Decorated Pot, and the substituted sides remain blank.

Using Silk Touch on a pot you want to recycle

Silk Touch preserves the Decorated Pot as an intact item rather than returning the sherds. Decide whether you want the pot itself or its ingredients before breaking it, and choose the tool accordingly.

Relying on an early guide’s total

Snapshot-era archaeology information may mention 16 sherds because that was the number described in an earlier development stage. The final Java and Bedrock notes report 20 total sherds, so use the final-release figure when planning a complete collection.

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A practical collection plan

  1. Start with the nearest archaeology structure and bring a Brush.
  2. Record which of the five site categories you are exploring so you can track your collection without confusing warm and cold ocean ruins.
  3. Brush every suspicious block carefully, collecting each object before moving to the next.
  4. Store sherds separately from ordinary building materials so they are not accidentally discarded during exploration.
  5. Use four sherds for a fully patterned Decorated Pot, or add bricks when a blank side is acceptable.
  6. When redesigning a pot, use the correct block-breaking tool if you want its sherds back; use bare hands, Silk Touch, or another item only when you want the intact pot.

Archaeology is therefore a two-part system: exploration supplies the patterns, and crafting turns four recovered patterns into a display block. The final 20-sherd pool is spread across the five site categories, while Trail Ruins add the possibility of armor trims and the Relic music disc alongside their suspicious gravel rewards.

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