Porrima III offers aluminium, chlorine, helium-3, water, and lithium, alongside several organic resource types. Its 2.01 g gravity and Rank 4 Planetary Habitation requirement are important outpost-planning constraints. These are INARA database listings, not independently verified in-game observations; resource locations can vary between playthroughs.
Porrima III at a glance
INARA lists Porrima III as a cold, rocky world in the Porrima system. Its listed conditions and survey details are:
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- Gravity: 2.01 g
- Atmosphere: Thin M
- Magnetosphere: Average
- Water: Safe
- Day length: 10 hours
- Planetary Habitation: Rank 4 required
- Trait: Sentient Microbial Colonies
- Life listed: Four fauna and four flora
The listed biomes are Frozen Plains (56%), Ocean (23%), Craters (15%), and Coniferous Forest (6%). These planet and biome figures come from INARA’s database entry; they are useful reference information, not a substitute for checking conditions and terrain in your own game. INARA: Porrima system information
Resources listed for Porrima III
Inorganic resources
- Aluminium
- Chlorine
- Helium-3
- Water
- Lithium
Organic resource types and associated life
INARA lists these organic resource types and associates them with the following species:
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| Resource type | Associated life listed |
|---|---|
| Analgesic | Red Mile Mauler (gatherable) |
| Fiber | Terra Root |
| Nutrient | Sweet Canis Vine |
| Structural Material | Broadleaf Rose |
| Toxin | Forest Wisp |
| Cosmetic | Beetlecrab |
| Metabolic Agent | Leafbug |
| Sealant | Spaceroach |
The organic entries identify resource yields and species associations; they do not establish that every scanned species can be used for outpost production. INARA: Porrima III resources
What to consider before landing or building
Check the habitation requirement
INARA lists Rank 4 Planetary Habitation as required for Porrima III. If you are planning an outpost, account for that requirement rather than assuming that the presence of resources alone makes the planet an accessible build site.
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Review environmental conditions in your own game
Before landing, open the planet survey overview and review gravity, atmosphere, and temperature. Bethesda notes that planetary hazards can cause environmental damage and that suit protection lasts only for a time. The available planet listing does not give a Porrima III-specific hazard forecast, so check the in-game overview rather than inferring a particular hazard from the planet’s general classification. Bethesda Support: Planetary Effects
Treat maps as orientation, not guaranteed coordinates
Bethesda says resource distribution and NPC outpost locations are procedurally generated to some degree. A map or guide made in another game may therefore not match your world; use it for general orientation and verify resource locations by scanning in-game. Bethesda Support: How are planetary resources distributed?
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How to survey Porrima III
- Review the planet survey overview before landing. Check the listed gravity, atmosphere, and temperature, then decide whether your gear and outpost plan suit the conditions. Bethesda Support: Planetary Effects
- Scan the planet’s life and landmarks. A full survey of a world with life involves scanning all flora and fauna species, every inorganic resource the planet is rich in, and every landmark that reveals a planetary trait.
- Repeat scans where needed. Some flora, fauna, or features require multiple scans to reach 100%. Track completion on the planet map. Surveying skill increases scan distance and unlocks scanner zoom options; scanner upgrades can reveal increasingly rare inorganic resources. Bethesda Support: Scanning/Surveying
- Check production eligibility separately. For each scanned flora or fauna entry you want to use, look for “Outpost Production Allowed.” A 100% survey by itself does not show that the organism can be produced in a greenhouse or animal husbandry facility. Bethesda Support: Greenhouse and Animal Husbandry production eligibility
Is Porrima III useful for an outpost?
Its listed resource mix spans five inorganic resources and eight organic resource types, so the database entry may help you decide which materials and life forms to investigate. The high gravity and Rank 4 habitation requirement are relevant planning constraints. Before committing to a site, confirm resource placement by scanning in your own game and verify the exact organism’s production eligibility in its survey entry; neither the database listing nor full survey completion alone establishes an outpost’s suitability.
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