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Starfield: Rana IV Planet Information, Resources, and Survey Guide

Rana IV is a cold rocky planet in the Rana system with six listed inorganic resources. Here’s what to scan, which biomes to visit, and what to check before building an outpost.
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Rana IV is the fourth planet in the Rana system. Its six listed inorganic resources are Silver, Argon, Benzene, Chlorine, Water, and Lead; a complete survey also calls for three flora, four fauna, and two planetary traits. Use an orbital scan to plan a landing, then finish the survey across the planet’s different biomes and surface anomalies.

Where is Rana IV?

Rana IV is the fourth planet in the Rana system. INARA classifies it as a cold rocky world with 1.17 g gravity, a standard O2 atmosphere, a very strong magnetosphere, chemical water, and a 37-hour day. These are database-listed in-game profile details, not real-world measurements. INARA’s Rana IV profile

What resources are on Rana IV?

Starfield Db lists six inorganic resources: Silver, Argon, Benzene, Chlorine, Water, and Lead. INARA’s chemical entries broadly correspond to that set and distinguishes chlorine and water vapor; for a player-facing resource list, the names above are the useful summary. Starfield Db’s Rana IV entry · INARA’s Rana IV profile

For outpost planning, distinguish a planet-wide resource list from a specific extractable deposit: the listed resources do not mean every landing area contains every deposit. Scan the planet and check the local terrain before committing to a site.

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What do you need for a 100% survey?

Game8 lists three flora, four fauna, six resources, and two traits as Rana IV’s survey checklist; INARA agrees on the counts for flora, fauna, and traits. Game8’s Rana IV guide · INARA’s Rana IV profile

There is a difference in how the databases describe life: Starfield Db labels both flora and fauna “Marginal,” while INARA gives counts of three flora and four fauna. Those labels and counts describe different database presentations and should not be treated as equivalent. Starfield Db’s Rana IV entry

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Survey the planet in a practical order

  1. Scan from orbit. Select Rana IV and use the planetary scan before landing. Xbox Wire says an orbital scan can reveal resource locations on the map, helping you choose a landing area. Xbox Wire’s Starfield explorer guide
  2. Scan surface targets. Use the hand scanner to find and scan resources, plants, animals, and points of interest. Surface scanning is also how you work through the planet’s survey checklist. Xbox Wire’s Starfield explorer guide
  3. Change biomes when a biome is complete. INARA lists Rana IV’s biomes as Ocean (60%), Frozen Plains (30%), Mountains (5%), and Coniferous Forest (5%). Treat these percentages as a guide to the listed distribution, not a guarantee of where a particular scan target will appear in your playthrough. When the HUD marks a biome complete but the planetary survey is still unfinished, return to orbit and land in a different biome. INARA’s Rana IV profile · Xbox Wire’s Starfield explorer guide
  4. Visit anomalies for traits. The two listed traits are Aeriform Life and Ecological Consortium. Find and visit surface anomalies to discover planetary traits; the surveying guide describes anomalies as the route to trait discovery. INARA’s Rana IV profile · Starfield community wiki’s surveying guide

Full planet surveys can provide survey data and an XP reward. The community wiki also reports increased outpost resource production after a full survey; treat that as wiki guidance rather than a guarantee for every current game version. Starfield community wiki’s surveying guide

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Is Rana IV useful for an outpost?

Rana IV is a potential outpost target if its local deposits match the resource you want, or if you are interested in reported organic production. INARA lists domesticable yields of Hypercatalyst, Structural Material, Metabolic Agent, and Nutrient, as well as the named species Chillhook, Starburst Silkweed, Stunted Pine, Clawback, Cockroach, Spaceroach, and Stingback. These are database-reported leads; verify the specific species and yield in-game if your outpost plan depends on them. INARA’s Rana IV profile

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Whether the planet suits a particular build depends on the resource you need, where deposits occur, the available biome, and your progression. Xbox Wire notes that outposts can require substantial resources to build, while supporting habitable buildings, resource extractors, and crew-management stations for assigning hired employees. Xbox Wire’s Starfield explorer guide

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