Artificing improves the stats on gold-quality gear by consuming materials. To get a Good Match, choose material the game marks as a match for the specific stat you are trying to improve; that raises the chance of an attempt succeeding directly. Failed attempts also build progress for that stat, guaranteeing success when its progress reaches the limit.
What Artificing does
Gear Artificing lets you use materials to improve stats on gold-quality gear. It is a gear-upgrade system, not a way to choose or improve a weapon Essence. The official system tutorial describes the gear mechanic and treats Essence selection separately.
How Good Matches work
Good Match is specific to the stat selected for improvement. According to the official release preview, using gear marked Good Match as material increases the chance of direct success on that attempt. It does not remove the progress mechanic: attempts also build progress for the selected stat, and reaching the progress limit guarantees success.
For a practical check, select the target gear and stat, then use material the game identifies as Good Match for that stat. An independent Endfield Hub guide explains the match in terms of the candidate material having a strictly higher base value in the target substat than the gear being improved. The official explanation confirms the Good Match benefit but does not spell out that comparison rule, so use the in-game label as the definitive check.
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Choosing materials without wasting them
- Check the selected stat: a match for one stat is not a universal match for every improvement.
- Check the in-game Good Match label: prioritize gear the interface identifies as a match for the chosen stat.
- Watch that stat’s progress: progress advances toward guaranteed success even when an attempt does not succeed directly.
- Weigh material opportunity cost: there is no official item-by-item ranking or cost table establishing one universally best fodder item.
Official sources do not publish exact direct-success probabilities. Do not treat numerical rates in third-party guides as official odds.
Using the material-selection tools
Auto-Fill
A June 2026 official update introduced Auto-Fill for artificing. It can select multiple unartificed gear pieces as material and continue attempts until success; if success arrives early, unused gear and catalysts are returned. See the official version communication for the feature details.
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Assembly tab announced for October 15, 2026
In its October 7, 2026 announcement, the development team said the October 15 Sanctuary of Ink version would add an Assembly tab to the material-selection page. The tab is described as filtering gear that can be used as artificing material, with manual quantity adjustment or Auto-Fill. This is an announced feature; check the live client after the update to confirm its availability.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Artificing is not Essence Wishlist
Essence Wishlist concerns weapon Essences chosen to match a weapon’s skills and stats. It is separate from improving gear through Artificing; the system tutorial presents these as different systems.
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