Matt Booty’s reported point was that Xbox competes for people’s attention across entertainment, not only against other console makers. He was not saying TikTok and PlayStation are equivalent rivals. The comment surfaced as Xbox discussed reaching more players by bringing Halo: Campaign Evolved to PS5.
What Matt Booty said about TikTok
In an October 27, 2025 report, GameSpot attributed this line to Booty, Xbox Game Studios head, in a New York Times interview: “Our biggest competition isn’t another console. We are competing more and more with everything from TikTok to movies.” Booty also said, “We are all seeking to meet people where they are,” referring to releasing Halo on a competing platform. GameSpot’s report identifies the New York Times interview as the source of the remarks.
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The phrase “bigger competitor” is best read as a strategic framing, not a formal ranking of market rivals. PlayStation competes with Xbox as a gaming platform; TikTok and movies compete for people’s time and attention in other forms of entertainment. The available reporting does not establish that audiences are interchangeable or that people are choosing TikTok instead of Xbox in measurable numbers.
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Why Xbox would put Halo on PS5
The immediate context was the announcement that Halo: Campaign Evolved would be available on PS5. GameSpot reported that Xbox hoped to bring more players into its ecosystem by making flagship games available to a wider audience. A game on rival hardware can reach people who do not own an Xbox console, while still serving Xbox’s broader games-and-services strategy. The reported comments do not establish that this was the release’s only rationale.
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This also explains why “meet people where they are” matters to the quote: if Xbox sees its competition as a wider contest for entertainment attention, reaching players on more devices is one way to make its games available where those players already choose to play.
How Xbox’s wider strategy fits the remark
In an official Xbox business discussion in 2024, Booty said large games such as Roblox and Fortnite could be bigger than any one platform, describing a shift from a model where the platform itself was the main draw. He also discussed Xbox’s commitment to its platform and Game Pass alongside a goal of bringing more games to more players. Xbox’s business update places hardware, services and game reach within the same strategy.
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Booty described cross-play and cross-save as ways to let people play with friends on the devices they choose. Phil Spencer said Xbox intended to support play across multiple places, including through cloud gaming and content. He called Xbox hardware a “critical component” while recognizing that not every Xbox player would use Xbox-built hardware. Taken together, those statements describe a strategy in which hardware remains important but is not the only route to Xbox games or communities.
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Is Xbox giving up on consoles or exclusives?
The TikTok remark alone does not show that Xbox is abandoning console hardware or ending exclusives. Booty was describing a broad competition for attention; Xbox’s 2024 statements explicitly maintained hardware’s importance while also emphasizing games on more devices. The Halo announcement is evidence of a game reaching PS5, not proof that every Xbox game will follow or that Xbox will stop making consoles.
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Those are separate questions from whether Xbox is widening distribution for selected games. The available statements establish an interest in meeting players on their chosen devices, but do not supply a complete future release policy.
Xbox has framed competition broadly before
In 2020, Phil Spencer identified Amazon and Google as future competitors in a discussion focused on cloud gaming and broadening access to games. That earlier framing shows Xbox leadership has looked beyond console manufacturers before, but it came in a different moment and context; it does not prove the same companies or priorities remain unchanged. The Verge reported Spencer’s comments.
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A counterargument: games and short videos may not compete in the same way
Mike Ybarra, former Blizzard president and former Xbox corporate vice president, offered a different view in 2025. He argued that gaming competes for time differently from short-form video because games tend to be longer experiences and the audiences do not completely overlap. That is an opinion, not a measured rebuttal: the cited comments establish competing interpretations, not comparative screen-time data or audience substitution. GamesIndustry.biz covered Ybarra’s argument.
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- MODERNIZED DESIGN — Experience the modernized design of the XBOX Wireless Controller with sculpted surfaces and updated geometry that enhances comfort and control during long gaming sessions.
- PRECISION PERFORMANCE — Stay on target with a hybrid D-pad and textured grips on triggers, bumpers, and back case for improved accuracy and handling.
- SHARE BUTTON: Seamlessly capture and share content such as screenshots, recordings, and more with the new Share button.
- VERSATILE CONNECTIVITY — Connect via USB-C for plug-and-play on console and PC, or quickly pair and switch between supported devices with XBOX Wireless and Bluetooth support.
- BUILT-IN AUDIO SUPPORT — Plug in compatible headsets using the 3.5mm audio jack for direct voice chat and immersive in-game sound.
What the comparison does—and does not—mean
- It means: Xbox sees competition for attention across entertainment categories, not just a contest between consoles.
- It does not mean: TikTok is a console rival, or that Booty’s remark ranks it above PlayStation in a measured market comparison.
- It helps explain: why Xbox leaders talk about reaching players across hardware, subscriptions, cross-play and cross-save.
- It does not settle: whether Xbox will abandon console hardware or how broadly future games will appear on competing platforms.
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