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Warning: spoilers for post-credit scenes and their unlock conditions.
There is no official fixed number of secret endings in Detroit: Become Human. Quantic Dream describes the game as having “dozens of possible endings,” but does not define or count a separate category called secret endings. If you mean the post-story Chloe scene, the answer is one: after the credits, let her leave. Broader walkthroughs use “secret ending” for other conditional epilogues too, so their totals depend on what they include.
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Why is there no official number of secret endings?
Because “secret ending” is not a numbered category in the game’s official description. Quantic Dream describes Detroit: Become Human as a branching story with “thousands of choices and dozens of possible endings,” but it does not say how many of those endings are secret, nor provide a fixed total for them. The wording describes the scale of the branching narrative rather than a checklist of hidden scenes. (Quantic Dream’s official game description.)
That distinction matters: a player may use “ending” to mean a distinct final outcome, a variation in a character’s fate, a flowchart result, or an epilogue that appears only after certain conditions. Those are not necessarily the same unit. A conditional post-credit scene can be called a secret ending by a guide without being a separate official category or a wholly distinct conclusion to the main story.
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Writer-director David Cage said in a GamesBeat interview that the developers could not exactly count the endings. He explained that the emphasis was on the different paths leading to them: characters can be present or dead, and can reach different moral choices or situations. That branching structure is why a single number can be misleading even when a source gives one.
In the GamesBeat interview, Cage put it this way: “We could never exactly count them, how many endings there were to Detroit. [laughs] It wasn’t about the endings. It was about having different paths leading to them.” He went on to describe how characters may be present or dead, or end up in different situations after making different moral choices. His answer helps explain why an exact count is difficult: the story’s outcomes branch and overlap rather than lining up as a simple list of separate finales.
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So the best way to answer “how many?” is to define the category first. If “secret ending” means the optional Chloe scene that appears after the story, there is one commonly identified by guides. If it means every conditional epilogue or unusual outcome that a fan list chooses to group under that phrase, there is no standard total to report.
How many endings do guides count?
Different published figures refer to different counting methods, not competing official totals. Treat them as estimates or classifications from their respective sources—not as an answer to how many secret endings the game officially contains.
| Figure | What it counts | How to interpret it |
|---|---|---|
| “Dozens” | Possible endings, as described by Quantic Dream | An official qualitative description, not a precise secret-ending count. |
| 85 | Ending entries in the in-game flowchart, according to Digital Trends | A third-party flowchart count; flowchart entries need not equal distinct, independent story conclusions. |
| Roughly 40 | Digital Trends’ estimate of broader conclusions after accounting for overlap | An editorial estimate, not an official figure or a count of secret endings alone. |
| Six | A community wiki search listing’s broad “secret-endings” taxonomy | A low-confidence fan classification; it is not an authoritative total. |
Digital Trends’ endings guide reports 85 flowchart endings and estimates that overlapping outcomes make the number of broader conclusions closer to 40. Those numbers describe that outlet’s approach to counting the game’s endings overall; they do not establish how many hidden or post-credit scenes qualify as secret endings. Digital Trends does not list a publication date on the page.
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A community-maintained Detroit: Become Human Wiki listing groups six scenes or outcomes under “secret endings,” including five after the credits and one before them. The page could not be verified, so this should be treated only as an example of a broader fan taxonomy—not as a reliable or canonical total. The number is useful mainly as an illustration of how much the result depends on what someone decides to include.
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A flowchart can also show distinct decision outcomes that share much of the same final story situation. Conversely, two players may reach similar closing events by very different paths, with different characters alive or different decisions behind them. That is why the chart count, a count of distinct conclusions, and a count of optional post-credit scenes can all differ without one necessarily disproving another.
What is the one secret ending most guides mean?
In the narrow usage popularized by Push Square, the secret ending is the post-story scene in which Chloe asks to leave. You see it by completing the main story, returning to the main menu after the credits, and choosing to let Chloe go when she asks permission.
To unlock it:
- Finish the main storyline and let the credits play.
- Return to the main menu after the credits.
- When Chloe asks to leave, choose the option that lets her go.
Push Square’s July 1, 2019 guide uses this Chloe scene as “the secret ending” while cautioning that a total is difficult to pin down because character survival and other choices create many variations. Gamer Guides’ walkthrough likewise says that choosing to let Chloe go triggers the scene. If you choose not to let her go, she stays in the menu; Gamer Guides says she resets her program.
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This is a post-story menu scene, not a route that replaces the decisions you already made during the campaign. The unlock condition is straightforward, but the “one” answer applies only if you use the narrow definition of secret ending. It does not mean the game has only one unusual or conditional epilogue.
The choice is made after the credits, when you return to the menu; it is not an in-campaign dialogue option you need to prepare for in an earlier chapter. You do not need a particular combination of peaceful or violent decisions to get Chloe’s question. The important condition in the guides’ description is completing the main storyline and then responding to her post-story request.
If you want to keep Chloe in the menu instead, decline her request. In Gamer Guides’ description, she remains there and resets her program. That is the alternative to letting her go, not a separate hidden campaign ending. If you are unsure which option to select, the relevant choice appears after the credits rather than during the story itself.
Why do some guides count other scenes as secret endings?
Some guides apply the label to conditional epilogues tied to the overall outcome of a playthrough. Gamer Guides, for example, calls two outcome-dependent scenes “Secret Endings – Good and Bad.” Those are different from Chloe’s post-credit choice, which can appear after the credits when she asks to leave.
In Gamer Guides’ classification, the “good” version follows an entirely peaceful playthrough with no deaths among the main characters. The “bad” version follows an entirely violent run in which everyone dies and Connor returns to the Zen Garden with Amanda. These are the guide’s labels and conditions, not an official Quantic Dream definition of secret endings.
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Those conditions are much broader than the Chloe prompt. To qualify for the guide’s “good” outcome, the playthrough has to remain peaceful throughout and avoid main-character deaths; it is not enough to make one compassionate decision near the end. The “bad” outcome likewise describes an extreme overall run: violence throughout, everyone dead, and Connor’s return to the Zen Garden with Amanda. A player pursuing one of these epilogues is therefore aiming at a story-wide result, not simply selecting an option on the menu after the credits.
Gamer Guides published its walkthrough on June 28, 2018, and updated it on December 7, 2020. Its terminology is a guide’s way of organizing scenes for readers. It is useful when explaining why a player may encounter more than one scene called a “secret ending,” but it does not turn those labels into an official game category.
That broader use explains why a guide may give a number greater than one without contradicting Push Square. One source may count only Chloe’s optional post-story scene; another may include epilogues unlocked by a particular combination of survival and story outcomes; a fan list may add a pre-credit scene as well. Unless the source states exactly which scenes it includes, its total cannot be compared cleanly with another source’s.
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For a fair comparison between two lists, check three things: whether the list includes menu scenes or only campaign epilogues, whether it counts variations in character fates as separate outcomes, and whether it includes scenes that appear before the credits. If those rules differ, the headline numbers are measuring different sets of events. That is why a carefully qualified answer is more accurate than declaring one total correct for every use of “secret ending.”
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.What is the clearest answer?
For a direct answer, say there is no official fixed count. There is one widely cited Chloe post-credit secret ending in the narrow sense, while broader guide and fan lists count additional conditional epilogues under the same label. Neither the game’s “dozens” description nor third-party counts of flowchart outcomes provide an official total for secret endings specifically.
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So if you are looking for the scene to unlock, complete the story, return to the menu after the credits, and let Chloe leave. If you are comparing lists, check each guide’s definition before treating its number as a total: “secret ending” is a guide’s classification here, not a standardized category established by the developer.
Frequently Asked Questions
Does Detroit: Become Human call the Chloe scene a secret ending in-game?
The official description does not establish a numbered secret-ending category. The label is used by guides, including Push Square, for Chloe’s optional post-story scene.
Why does Digital Trends say there are 85 endings?
That figure refers to entries in the game’s flowchart, as counted by Digital Trends. The outlet separately estimates roughly 40 broader conclusions after allowing for overlap, so neither number is a count of secret endings specifically.
Did Detroit: Become Human’s director give an exact ending count?
No. David Cage told GamesBeat that the developers could never exactly count the endings, emphasizing that the story’s different paths and character outcomes mattered more than a single total.
How do I unlock Chloe’s secret ending?
Complete the main story, let the credits play, and return to the main menu. When Chloe asks permission to leave, choose to let her go. The scene appears after the campaign rather than as a route choice in an earlier chapter.
What happens if I tell Chloe to stay?
Gamer Guides says Chloe remains in the menu and resets her program. Declining her request does not unlock the scene in which she leaves.




