NBA 2K25’s commercial performance and the NBA’s global expansion belong to the same basketball ecosystem, but available figures do not show that the game caused the league to grow. Take-Two reported NBA 2K franchise gains; the NBA has separately discussed global reach, media rights and expansion. Those are related stories—not interchangeable proof.
What does “by-product” mean here?
The phrase can describe a cultural feedback loop: a basketball game may introduce players to teams, stars and the rhythms of the NBA, while real NBA games and coverage give them reasons to return to the virtual court. That is a plausible way the game and league could reinforce one another. The available reporting, however, does not measure whether NBA 2K25 increased NBA viewership, participation or fandom.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
|
NBA 2K25 - PlayStation 4 | $24.99 | Buy on Amazon |
| 2 |
|
NBA 2K25 PS4 Standard Edition | $24.76 | Buy on Amazon |
| 3 |
|
NBA 2K26 - PlayStation 5 | $15.00 | Buy on Amazon |
It is also possible to read the relationship in the other direction: NBA 2K25 is itself a product of the league’s existing popularity, licensed teams and players, and established basketball culture. The evidence supports NBA 2K franchise commercial growth and NBA expansion ambitions as separate facts; it does not establish which direction of influence dominates.
What Take-Two’s figures say about NBA 2K
NBA 2K25 was released during Take-Two Interactive Software’s fiscal year 2025, which ended March 31, 2025. In its fiscal 2025 Form 10-K, Take-Two reported net bookings of $5,648.0 million, an increase of $315.0 million year over year, and named NBA 2K among several contributors. That is a company-wide bookings figure, not NBA 2K25’s standalone sales or a count of new NBA fans. Take-Two fiscal 2025 Form 10-K
#1 Best Overall
- ENHANCED GAMEPLAY - Feel like an NBA pro with enhanced gameplay and elevated authenticity. Experience your favorite NBA players’ signature moves and fine-tune your skills to deliver career-defining plays in dramatic fashion. Watch them come to life with breathtaking visuals, genuine moves, and immersive game modes.
- OWN THE NEIGHBORHOOD - Welcome to the Neighborhood, an all-new concrete jungle where hooping and winning is all that counts. Usher in the greatest dynasty the league has ever seen in MyCAREER as you rise to greatness. Complete quests, earn rewards and eclipse your Rivals in new and returning game modes as you etch your name among the greats.
- YOUR MyTEAM, YOUR WAY - Competition thrives in MyTEAM. Challenge rival lineups with your all-time MyTEAM roster, and clash with other elite players in the weekly King of the Court. Go head-to-head and showcase why you deserve to be crowned the best of the best in this exclusive event. Collect new cards, master the fundamentals, and earn great rewards. The goal is winning, but where will you start?
Take-Two’s fiscal 2026 Form 10-K, covering the year ended March 31, 2026, reported a $416.9 million year-over-year increase in NBA 2K franchise net revenue, contributing to company revenue growth. This later franchise-level result shows that NBA 2K remained commercially significant to Take-Two; it does not isolate NBA 2K25’s contribution or measure growth in the NBA league itself. Take-Two fiscal 2026 Form 10-K
What the NBA says about its own growth
In a June 6, 2025 report, NBA.com described Commissioner Adam Silver’s comments on the league’s global growth and the way technology connects audiences. Silver also discussed the possibility of an NBA-sanctioned league in Europe, calling it “a form of expansion” the league was thinking hard about. This is evidence of expansion being considered, not proof that NBA 2K25 drove it. NBA.com: Adam Silver’s 2025 Finals news conference
Rank #2
- POWERED BY ProPLAY Experience your favorite NBA players’ signature moves and fine-tune your skills to deliver career-defining plays in dramatic fashion. Bring your game to life with ProPLAY on PS5, immersive technology that directly translates NBA footage into engaging gameplay. Get up close and personal with your favorite NBA superstars and immerse yourself in the most authentic NBA experience to date.
- COMPETE IN MyCAREER Honor NBA legends in MyCAREER as you eclipse their milestone achievements and usher in the greatest dynasty the sport has ever seen. The City on PS5 is the ultimate proving ground; hit the park for some competitive streetball fun and compete at various new venues.
- YOUR MyTEAM, YOUR WAY Competition thrives in MyTEAM. Challenge rival lineups with your all-time MyTEAM roster, and clash with other elite players in the weekly King of the Court. Go head-to-head and showcase why you deserve to be crowned the best of the best in this exclusive event.
- Play Now, MyNBA, The W, and MyLEAGUE are available offline. All other game modes and features require Internet connection and may require online account registration (varies 13+).
- Order NBA 2K25 Standard Edition and receive 5,000 VC to spend in-game. *Internet connection and NBA 2K Account required to redeem and use bonus content. Terms apply.
The same NBA.com report said the league had signed media deals worth $76 billion the previous summer, set to begin the following season. That figure reflects the value of the NBA’s media agreements as reported by the league; it is not a measure of video-game influence. The report also noted that audiences are divided among broadcast, cable, streaming and piracy, making television ratings harder to interpret as a complete picture of interest.
Competitive variety provides another kind of context, not a causal link: NBA.com reported that six different teams had won the six NBA titles preceding the 2025 Finals, and 12 franchises had shared the 16 Finals places since 2018. Those figures describe league competition, not effects of NBA 2K25.
Rank #3
- POWERED BY ProPLAY: Dominate every possession with immersive technology that directly translates NBA footage into realistic gameplay. Feel more connected to every dribble and crossover with revamped size-ups and experience fast-paced, dynamic movement with all-new ProPLAY features.
- SQUAD UP IN THE CITY: Build a transcendent MyPLAYER and climb the competitive ranks to reach the pinnacle of NBA stardom in an all-new MyCAREER journey. Team up with friends in a stunning, streamlined City, earn recognition and increase your REP, and battle rival squads for Park supremacy.
- UNITE STARS IN MyTEAM: Collect and compete with past and present legends of the game in MyTEAM. Assemble a star-studded roster, put your dream team to the test in new single-player and multiplayer modes, and acquire new cards to make your MyTEAM fantasy a reality.
- YOUR TEAM, YOUR STORY: Lead an NBA franchise as a General Manager in MyNBA. Choose from all 30 teams, experience 30 unique MyGM storylines with real-world inspiration, and chase the ultimate goal: to win a championship. Influence the future of the sport and leave an indelible mark on the league.
How a game could connect people to the league
A basketball simulation offers an interactive route into the sport. Playing with a team or star can prompt interest in real games, rivalries and seasons; following the NBA can, in turn, make its licensed teams and players more compelling in a game. This is a reasonable cultural interpretation of how gaming and fandom might feed each other, but the cited company and league reporting does not test that mechanism or quantify its impact.
Silver’s stated ambition was for basketball fans to want to watch the Finals because it is “the best basketball that is being played.” That describes the NBA’s aspiration for its own product. It does not identify gaming as the cause of a viewer’s interest.
What the evidence supports—and what it does not
| Claim | What the reporting establishes | What it does not establish |
|---|---|---|
| NBA 2K commercial performance | Take-Two identified NBA 2K as one contributor to fiscal 2025 company net bookings growth; its fiscal 2026 report recorded a $416.9 million year-over-year increase in franchise net revenue. | NBA 2K25’s standalone sales, number of new league fans, or effect on NBA viewership. |
| NBA league growth and expansion | The NBA commissioner discussed global growth, technology-connected audiences and a possible sanctioned European league; the NBA reported media agreements valued at $76 billion. | That NBA 2K25 caused the league’s growth, media deal value or expansion plans. |
| Game-to-fandom feedback | A plausible cultural explanation for how playing basketball games and following the league could reinforce one another. | A measured or verified effect attributable to NBA 2K25 in the sources cited here. |
So the careful answer is that NBA 2K25 may be part of the broader relationship between basketball culture and NBA fandom, while also benefiting from the league’s existing reach. The available figures do not justify calling it a demonstrated cause—or a measured by-product—of NBA growth.
Quick Recap
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.
Recommended Free Tools




