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Kingdom Come: Deliverance II Patch 1.2 Notes: Barber, Balance, and Fixes

Patch 1.2 adds barber services in Zhelejov and Kuttenberg, alongside balance, combat, performance, platform, and quest fixes.
Length3 min Posted Quest giverVGSources Team
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Kingdom Come: Deliverance II Patch 1.2 added barber services in Zhelejov and Kuttenberg and delivered a broad set of balance changes, combat adjustments, performance improvements, platform-specific fixes, and quest corrections. This guide groups the official notes by what players are most likely to want to know. The notes do not specify every barber option, its price, or any unlock conditions.

What Patch 1.2 changed

Deep Silver describes Patch 1.2 as a package of fixes, improvements, and rebalancing for Kingdom Come: Deliverance II. Its most visible addition is a barber feature; much of the rest concerns existing systems, technical performance, platform issues, and quests. The official patch notes are the source for the specific changes below.

Where to find the barber

Barber services are available in Zhelejov and Kuttenberg. The Patch 1.2 notes do not give a full list of hairstyles, prices, or prerequisites, so those details should not be assumed from the announcement.

Balance, items, and progression

The update adjusts several interconnected systems rather than focusing on a single build or activity.

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Food, equipment, and item values

  • Food spoilage over time was adjusted.
  • Armor durability and how damage is distributed across armor layers were rebalanced.
  • Item quality’s effect on price was changed, alongside prices for horse equipment, jewelry, meat, and other animal loot.
  • Item weights were adjusted, and stealth-related items were changed.
  • Book-study comfort at inns was adjusted.

Locks, weapons, and training

  • Lock difficulty was adjusted in Trosky and for food chests.
  • Polearms were made stronger, while shields became cheaper.
  • Skill-teacher prices were lowered. Marksmanship training became easier, while melee weapon training became slightly slower.
  • Pickpocketing difficulty and the distribution of ranged weapons were adjusted.

Blacksmithing and recipes

Blacksmithing received a general minigame rebalance, with a clearer visual cue for a cooling workpiece. The patch also added horseshoe recipes at merchants and locations, and adjusted recipes and items involving bezoar.

Combat and NPC behavior

Combat changes include increased damage for multi-hit combos, adjustments to combat animations and weapon drawing, and a short delay intended to limit repeated melee attacks when the player is not locked on. The notes also list master-strike damage corrections and fixes involving combat audio, disarming, clinches, enemies, and animal combat behavior.

NPC and crime systems were adjusted as well. The patch fixes perception problems such as characters seeing through obstacles or seeing behind themselves, and includes changes to crime reporting.

Performance and stability

Deep Silver says the patch generally improved performance and stability, optimized Kuttenberg marketplaces and NPC visual streaming, and improved frame-rate stability during battle portions of quests. The publisher also reports that average level-switch duration was reduced by over 15 seconds. That figure is a publisher-reported average, not an independently measured benchmark in the patch notes.

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Platform-specific fixes

The official notes name fixes for PC, PlayStation 5, Steam Deck, and Xbox. They do not establish that every fix was deployed identically across storefronts or platforms.

Platform Changes listed in Patch 1.2
PC and PS5 DualSense adaptive-trigger fixes.
PS5 Fixes for headphone audio stutter when a controller is connected and visual artifacts in the sky; a change to Media button behavior.
Steam Deck Corrections to button prompts.
Windows Controls for audio enhancements and keyboard input fixes.
Xbox Fixes for controller initialization and rewards, plus an inventory-icon issue on Xbox Series S.
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Quest fixes and adjustments

The update includes many quest-specific corrections, so the examples below are a selection rather than a complete list.

  • “Besieged”: the battle was rebalanced.
  • “Civitas Pragensis”: the fight with Erik was adjusted.
  • “Invaders”: autosaves were added around the quest.
  • “Combat Training,” “Hunger and Despair,” “Taking French Leave,” “The King’s Gambit,” and “Via Argentum”: the notes list fixes or adjustments involving progression, NPC behavior, cutscenes, and other quest issues.

How to interpret these notes now

Patch 1.2 is a record of a specific historical update, not a statement of the game’s current version or compatibility status. If you are troubleshooting today, check the game’s current version and any later update notes for your platform rather than assuming a Patch 1.2 fix describes the latest build. PLAION’s support announcement said Patch 1.2 was live and linked to the full notes: PLAION support.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

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