The official Version 20260116 Balance Post, published January 13, 2026, lists the Season 6 balance changes for Vanguard, Duelist and Strategist heroes, along with team-up abilities. The update includes straightforward buffs and nerfs, mixed hero adjustments, removed and added team-ups, and role-specific bonuses. These are the values announced for the January 2026 patch—not a guide to the game’s current live balance.
Which heroes changed in Season 6?
The balance post groups hero adjustments by role. “Buff,” “nerf” and “mixed adjustment” below describe the direction of the listed changes, not an overall ranking of a hero’s strength.
Vanguard
| Hero | Change | Season 6 balance-post values |
|---|---|---|
| Angela | Nerf | Shielded Stance shield value: 350 → 300. |
| Captain America | Buff | Vibranium Energy Saw cooldown: 8 → 6 seconds. |
| Doctor Strange | Buff and control adjustment | Maelstrom of Madness Dark Magic-to-damage ratio: 1.2 → 1.3. Cloak of Levitation can now be recast while active to interrupt it; the current movement speed is preserved, and new movement input can change the trajectory. |
| Emma Frost | Buff | Energy gained from hero hits: 10/s → 12/s; Sentience hits: 15/s → 18/s; shield hits: 5/s → 6/s. |
| Hulk | Mixed adjustment | Hero Hulk’s Incredible Leap minimum charge time: 0.5 → 0.4 seconds; maximum charge time: 2 → 1.7 seconds. In Hero Hulk form, Gamma Burst cooldown: 8 → 6 seconds, and projectile damage: 70 → 75. Monster Hulk becomes immune to launch and knockback effects. |
The balance post prints Hulk’s new minimum Incredible Leap charge time as “04s.” The 0.4-second value above reflects the apparent intended decimal in context; the printed figure is ambiguous, so check the live game or official post if that precise value matters.
Duelist
| Hero | Change | Season 6 balance-post values |
|---|---|---|
| Black Panther | Buff | Spear Toss damage: 45 → 50. Bast’s Descent startup gains 50% damage reduction. |
| Blade | Mixed adjustment | Hunter’s Shotgun equipped: Daywalker Dash slows enemies by 40% for 1.5 seconds; its second hit damage: 20 → 50. Ancestral Sword equipped: the dash removes slow and applies 8% healing reduction per strike, up to 32% if all strikes hit, for 3 seconds; damage per hit: 15 → 8. Hunter’s Shotgun: 11 pellets per round instead of 12; damage falloff starts at 15m instead of 20m, and damage at 30m is 50% of base instead of 40%. |
| Daredevil | Nerf | Devil’s Chain damage in its high-damage range: 80 → 75. Devil’s Throw projectile damage: 32.5 → 30; against one target, damage: 65 → 60. Devil’s Latch Fury gained when grappling a surface: 2 → 1. |
| Iron Fist | Buff | Jeet Kune Do’s first four strikes: 30 → 35 damage. Dragon’s Defense maximum duration: 1 → 1.2 seconds. |
| Namor | Mixed adjustment | Aquatic Dominion time for a single charge: 12 → 10 seconds. Default Monstro Spawn health: 100 → 125; damage: 17 → 18. Enhanced Monstro Spawn damage: 11 → 12. |
Strategist
| Hero | Change | Season 6 balance-post values |
|---|---|---|
| Cloak & Dagger | Mixed adjustment | Dagger Storm healing: 55/s → 45/s, with a one-time 60 heal for allies in range when a Spell Field is created. Veil of Lightforce and Terror Cape share a maximum of two charges; each takes 10 seconds to recharge, and using either puts both on a 2-second cooldown. |
| Gambit | Nerf | Big Easy Impact healing per explosion: 25 → 15, or 75 → 45 total. Ragin’ Royal Flush healing: 75/s → 55/s. Bridge Boost bounces on one target are capped at two. |
| Invisible Woman | Nerf | Guardian Shield value: 250 → 200. Its restoration rate after reclaiming: 42/s → 34/s, with total time unchanged. Healing to Invisible Woman from Guardian Shield: 50/s → 25/s. |
| Rocket Raccoon | Nerf | Wild Crawl movement speed: 10m/s → 8m/s. |
What changed for team-ups?
The balance update also tunes existing team-ups, removes one, changes an ability granted through another, and adds two new pairings. The team-up changes are separate from the hero adjustments above.
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| Team-up | Season 6 change |
|---|---|
| Deep Wrath (Hela–Namor) | Tidal Dirge cooldown: 20 → 30 seconds. Undead Monstro damage: 12 → 10; its Berserk-state damage: 7 → 6. |
| Vibrant Vitality (Mantis–Groot/Loki) | Loki’s Deific Blessing ally damage boost: 25% → 15%. |
| Ever-Burning Bond (Human Torch–Spider-Man) | Removed. |
| Rocket Network (Rocket Raccoon–Peni Parker/Star-Lord) | Peni Parker loses the Armored Spider-Nest ability granted through this team-up. |
| Mr. Pool’s Interdimensional Toy Box (Deadpool–Jeff the Land Shark) | Jeff gains Jeff’s Cuddle Buddy. Deadpool’s team-up-anchor bonus depends on role: +50 health as Vanguard, +5% damage as Duelist, or +5% healing as Strategist. |
| Parker Power-Up (Peni Parker–Spider-Man) | Spider-Man gains Sticky Spider-Bomb; anchor Peni Parker gains 50 health. |
Which patch notes contain the Season 6 balance list?
For the detailed hero and team-up values, use the Version 20260116 Balance Post, dated January 13, 2026. It is distinct from the Version 20260116 Patch Notes: Season 6 Begins!, published January 14. Those general season-launch notes say Season 6 was due to begin January 16, 2026; they are not the detailed balance-change list.
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