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Sony’s PC releases can offer more graphics controls, input choices and accessibility options than their PS4 counterparts, but there is no single PC-versus-PS4 result across the catalogue. The comparison depends on the game, your PC and whether the console baseline is a base PS4 or PS4 Pro. Two useful examples are Horizon Zero Dawn Remastered and The Last of Us Part I; the latter is a rebuilt version of the original game, not simply the PS4 edition with a PC settings menu.
At a glance
| Name | Best for | Key specification | Included content and features | Platforms | Checked |
|---|---|---|---|---|---|
| Horizon Zero Dawn Remastered | Players who want keyboard and mouse options, PC-specific accessibility features and support for transferring a prior PC save | 720p/30 FPS minimum target; 16 GB RAM; 135 GB SSD | The Frozen Wilds, DirectStorage, PSN linking, keyboard and mouse mapping | PC, PS5; compare with the original PS4 release | November 2026 |
| The Last of Us Part I | Players who want adjustable graphics, upscaling choices and keyboard, mouse or controller input | 720p/30 FPS minimum target at low settings; 16 GB RAM; 100 GB SSD | Left Behind, FSR 2.2, DLSS Super Resolution, VSync and frame-rate caps | PC, PS5; compare with PS4 The Last of Us Remastered | November 2026 |
The PC minimums and storage figures come from Sony’s current support and product pages, not independent performance tests. Prices are omitted because current prices are not established here and can vary by store, sale and edition.
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“Remastered” is not a single technical standard. Sony uses different release lineages and descriptions, so begin by identifying the exact game and edition. Horizon Zero Dawn Remastered is presented as a remastered release, while Sony describes The Last of Us Part I as a rebuilt version of the original experience. A PC release can therefore differ from the PS4 game in its underlying assets, controls, accessibility and included content, not merely in the number of graphics sliders.
Sony calls The Last of Us Part I “a total overhaul” and lists modernized gameplay mechanics, improved controls and expanded accessibility among its changes. Its description also points to environmental storytelling, effects, facial animation, exploration and combat work. Comparing its PC version with PS4’s The Last of Us Remastered crosses separate editions and release lineages. It should not be described as a like-for-like PC port of the PS4 game. The PC feature set, such as upscalers and input support, is a second question from how the game itself was rebuilt. See Sony’s product description and the PC feature breakdown.
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Horizon Zero Dawn Remastered has its own set of documented changes and PC additions. Sony lists mouse and keyboard mapping, PC-specific accessibility options and DirectStorage support. The release includes The Frozen Wilds. Those statements establish what is included and supported, but they do not quantify the visual difference from the original PS4 release. Sony announced the PS5 and PC release for October 31, 2024, and its product page describes a digital upgrade route for eligible owners of the original game or Complete Edition on PC through Steam or Epic Games Store.
How should you compare PC graphics with the original PS4?
Use a title-by-title method rather than treating “Sony PC games” as one performance class. First identify the console baseline: original PS4 or PS4 Pro. Then compare resolution or output mode, frame-rate target, image-quality settings, upscaling, loading technology, controls, accessibility and edition content. Keep the edition consistent where possible. A PC copy of one edition and a PS4 copy of another can contain different expansions or technical revisions.
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|---|---|---|
| Console baseline | Sony documented distinct PS4 and PS4 Pro figures for some games. | One “PS4” number that applies to both hardware versions. |
| Resolution and image quality | Published console output figures and, for The Last of Us Part I, adjustable texture, shadow, reflection and ambient-occlusion settings plus FSR 2.2 and DLSS Super Resolution. | A guaranteed native resolution, image-quality level or visual advantage on every PC. |
| Performance | Minimum PC targets for the two games and PS5 mode targets for Horizon Zero Dawn Remastered. | A like-for-like benchmark of PC against original PS4, or a universal 60 FPS result. |
| Input and accessibility | Keyboard and mouse, gamepad support, control customization and title-specific accessibility features. | That every feature works identically with every controller, wireless connection or regional setup. |
| Loading | DirectStorage is listed for Horizon Zero Dawn Remastered PC. | A measured loading-time improvement over PS4. |
| Included content | The Frozen Wilds is listed with Horizon Zero Dawn Remastered; Left Behind is included with The Last of Us Part I. | That every Sony PC release contains more material than its PS4 counterpart. |
Official figures are useful for defining a mode or requirement, but they are not independent benchmarks. A minimum target is normally an entry point, not a recommendation for a high-refresh monitor. To make a meaningful personal comparison, record the same scene, resolution, upscaling mode and graphics preset on the PC, and identify whether the console footage came from base PS4 or PS4 Pro.
Why the PS4 and PS4 Pro distinction matters
The phrase “the original PS4 version” can hide two different console targets. Sony’s historical PS4 Pro notes illustrate the gap. For Uncharted 4 story mode, Sony listed 1080p on PS4 and 1440p on PS4 Pro; multiplayer was listed at 900p on PS4 and 1080p on PS4 Pro. For The Last of Us Remastered, Sony listed PS4 Pro choices of 2160p at a 30 FPS target or 1800p at a 60 FPS target. Sony also noted HDR support for both titles on standard PS4 and PS4 Pro.
Those numbers are console specifications from a 2016 announcement, not PC results. They still matter because they prevent an unfair baseline. If a review compares a modern PC build with PS4 Pro’s higher-resolution mode, it is making a different comparison from one against the base PS4. Likewise, a PS4 Pro mode target should not be treated as proof that the PC version will run at that frame rate on a particular computer.
Does the PC version run at 60 FPS?
There is no guaranteed 60 FPS answer from Sony’s PC requirements. Sony lists a 720p/30 FPS minimum target for both Horizon Zero Dawn Remastered PC and The Last of Us Part I PC. For The Last of Us Part I, that minimum is associated with low settings. It tells you the level Sony uses for its entry requirement; it does not predict the result of a more powerful computer, a higher resolution or a higher refresh-rate display.
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Horizon Zero Dawn Remastered has separate PS5 mode targets of 4K/30 FPS Quality, 4K/60 FPS Performance and 4K/40 FPS Balanced. Sony labels these as targets. They describe console modes and are not a promise for PC. A computer may exceed, match or fall below a console target depending on its processor, graphics hardware, memory, storage and chosen settings. No named, like-for-like PC-versus-original-PS4 benchmark is established for either title here, so do not turn the minimum figures into a cross-platform performance statistic.
If 60 FPS is your priority, treat the published 720p/30 FPS minimum as a warning that the requirement is not a 60 FPS recommendation. Check your hardware against the current title-specific listing, use the game’s settings and frame-rate controls, and judge performance in the scenes you actually play. Avoid assuming that a PC capable of 4K in another game will produce the same result here.
Requirements, storage and the cost of upgrading
Sony’s current support information lists a minimum of 16 GB RAM and a 135 GB SSD for Horizon Zero Dawn Remastered. Its minimum performance target is 720p/30 FPS. The Last of Us Part I lists 16 GB RAM and a 100 GB SSD, also with a 720p/30 FPS minimum target at low settings. The SSD capacities are minimum listed storage requirements, so allow additional free space for the operating system, downloads, patches and other games.
These figures are title-specific. Meeting 16 GB of RAM and having enough SSD capacity does not establish a particular graphics card requirement beyond the details on Sony’s current page, nor does it promise 30 FPS in every scene. Conversely, a computer that exceeds the minimum may still need settings adjustments for a stable frame rate. Check the exact store listing and support page for the edition you intend to install.
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The Last of Us Part I: what the PC edition adds
Sony’s description makes this a substantial rebuild before the PC-specific features are considered. The game is presented as a ground-up PS5 reconstruction with modernized gameplay mechanics, improved controls, expanded accessibility, updated effects and facial animation, and more detailed environmental storytelling, exploration and combat. The comparison with PS4’s The Last of Us Remastered is therefore an edition comparison as well as a platform comparison.
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Graphics controls
The PC feature list includes adjustable texture, shadow, reflection and ambient-occlusion settings. These controls let you trade image detail for performance instead of accepting one fixed console preset. Sony also lists VSync and frame-rate caps, which are useful when you want to align output with a monitor or limit power use. AMD FSR 2.2 and Nvidia DLSS Super Resolution provide upscaling choices on compatible hardware. An upscaler can change the balance between internal render resolution, sharpness and frame rate, but Sony does not publish one universal quality or performance result for every setting.
Input and accessibility
The PC release supports keyboard and mouse, DualShock 4 and other gamepads. It includes control customization and accessibility options, so players can choose an input method and configuration that suits them rather than relying on a fixed console layout. DualSense support includes haptics and adaptive triggers, but Sony specifies a wired connection for those advanced features. A wireless DualSense may still be useful as a conventional controller, yet the documented haptics and adaptive-trigger experience should be planned around a cable.
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Storage and minimum target
Sony lists 16 GB of RAM, 100 GB of SSD storage and a 720p/30 FPS minimum target at low settings. That is an entry specification, not evidence that the game will deliver 60 FPS at 1080p, 1440p or 4K on every system. Use the adjustable settings, upscaler and frame-rate cap to find a stable combination, and keep enough drive space for patches and other installed content.
Horizon Zero Dawn Remastered: PC features and edition questions
Sony lists keyboard and mouse mapping, PC-specific accessibility options, DirectStorage support and PSN linking. DirectStorage is a documented feature, but no measured loading-time comparison with the PS4 version is provided. It is therefore accurate to say that the PC build supports the technology, not that it will always load a particular area faster than a console.
The PC release supports save transfer from the prior Complete Edition PC release. That wording is specific: it documents a route from the earlier PC edition, not a PS4-to-PC migration. If your progress exists on PS4, do not assume it will appear on PC without an explicit current support statement. The product page also lists The Frozen Wilds with the remastered release.
On PS5, Sony lists 4K/30 FPS Quality, 4K/60 FPS Performance and 4K/40 FPS Balanced targets. These modes help explain the console options, but they do not supply a PC benchmark. The PC minimum is 720p/30 FPS, with 16 GB RAM and a 135 GB SSD listed by Sony’s support page. Sony announced the PS5 and PC release for October 31, 2024.
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Controllers, keyboard and mouse, and accessibility
Input flexibility is one of the clearest documented differences between a fixed-console setup and these PC releases. The Last of Us Part I supports keyboard and mouse, DualShock 4 and other gamepads, with control customization and accessibility options. Its DualSense haptics and adaptive triggers require a wired connection. That requirement affects both your accessory choice and where you can position the computer or controller.
Horizon Zero Dawn Remastered lists keyboard and mouse mapping and PC-specific accessibility options. The listing does not establish that every accessibility control is identical between the two games, so compare the title-specific menus rather than assuming feature parity. It also does not document a particular ultrawide mode or a universal wireless-controller feature; do not treat an unlisted option as guaranteed.
Content, editions and ownership pitfalls
Included content varies. Sony lists The Frozen Wilds with Horizon Zero Dawn Remastered and the Left Behind chapter with The Last of Us Part I. These inclusions are useful when comparing a remastered package with a standard PS4 edition, but they do not prove that every PC release contains more content. Always check whether you are comparing a base game, Complete Edition, remaster or bundle.
For Horizon Zero Dawn Remastered, the documented upgrade route is for existing owners of the original game or Complete Edition on PC through Steam or Epic Games Store. A PS4 purchase is a separate platform entitlement unless Sony’s current store information says otherwise. The same caution applies to saves: the documented transfer is from the earlier PC Complete Edition, not from PS4.
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Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.A practical comparison checklist
- Identify the exact games. Compare The Last of Us Part I with The Last of Us Remastered, and Horizon Zero Dawn Remastered with the original Horizon Zero Dawn release or Complete Edition.
- Identify the console hardware. Record base PS4, PS4 Pro or PS5. Do not combine a PS4 Pro resolution target with a base-PS4 claim.
- Record the mode. Note resolution, quality preset, upscaler, VSync and frame-rate cap on PC, and the named mode on console.
- Check requirements. Confirm RAM, SSD capacity and the title’s minimum performance target on Sony’s current page.
- Check ownership. Verify whether your entitlement is on PC or PS4 and whether an upgrade route applies to your store and edition.
- Check saves. For Horizon Zero Dawn Remastered, the documented transfer is from the earlier PC Complete Edition; do not assume PS4 transfer.
- Check input. Decide between keyboard and mouse, DualShock 4, DualSense or another gamepad. For The Last of Us Part I haptics and adaptive triggers, plan for a wired DualSense.
- Compare content. Confirm expansions and chapters, including The Frozen Wilds and Left Behind, before judging value.
What is the practical verdict?
Choose the PC version when configurable graphics, keyboard and mouse support, upscaling, frame-rate controls or PC-specific accessibility matter to you and your computer meets the title’s requirements. Choose a PS4 comparison point carefully: base PS4 and PS4 Pro can have different published targets, and PS5 mode targets are not substitutes for either. The Last of Us Part I is a rebuilt release with its own content and systems, while Horizon Zero Dawn Remastered has a documented PC feature set, save-transfer route and expansion bundle.
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The evidence supports precise feature and specification comparisons, not a universal claim that Sony PC releases always look better or run faster than the original PS4 versions. Your result depends on the game, edition, hardware, settings, controller connection and the console mode used as the baseline.
Frequently Asked Questions
Does owning the PS4 version of Horizon Zero Dawn unlock the PC remaster?
Sony’s listed digital upgrade route concerns owners of the original game or Complete Edition on PC through Steam or Epic Games Store. The cited product information does not establish that a PS4 purchase grants a PC copy, so check the store and platform tied to your ownership.
Can I transfer a Horizon Zero Dawn save from PS4 to the PC remaster?
Sony documents save transfer from the earlier Complete Edition PC release, not from PS4. The available product information therefore does not confirm PS4-to-PC save transfer.
Is a PSN account required to play Horizon Zero Dawn Remastered on PC?
Sony lists PSN linking among the PC features, but the cited product details do not clarify whether linking is mandatory for every player or what functions require it. Check the current PC store listing or Sony support information for the requirement that applies to your region and setup.
Does The Last of Us Part I PC support 60 FPS?
The PC version includes frame-rate controls, but Sony’s listed minimum is 720p/30 FPS at low settings. That minimum is not a universal 60 FPS promise; your result depends on hardware, resolution and settings.
Do DualSense haptics work wirelessly on The Last of Us Part I PC?
Sony specifies a wired connection for DualSense haptics and adaptive triggers. The game also supports DualShock 4 and other gamepads.
The Bottom Line
Bottom line: Sony’s PC releases add flexibility rather than one guaranteed upgrade. Compare the exact edition, PS4 or PS4 Pro baseline, PC settings, requirements, controller connection and included content before deciding which version is best for you.




