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The Best Electronic-Music Games to Play After GTA 6

From Rez Infinite’s interactive techno to Beat Saber’s electronic song packs and Hi-Fi RUSH’s beat-synced combat, these are the strongest electronic-music games to play after GTA 6.
Length12 min Posted Quest giverVGSources Team
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If you want an electronic-music game after GTA 6 rather than another open-world crime adventure, start with Rez Infinite for pure techno and audiovisual immersion, Beat Saber for repeatable VR exercise and electronic song packs, or Thumper for dark, punishing rhythm play. Sayonara Wild Hearts is the accessible synth-pop choice, Synth Riders with the Crypt of the NecroDancer Music Pack combines VR movement with a familiar indie soundtrack, and Hi-Fi RUSH is the best option when you want a full action game whose combat follows the beat.

The important distinction is format. Some of these games generate or shape music through your actions; others use licensed or curated songs; Hi-Fi RUSH makes rhythm part of character-action combat. The recommendations below separate those experiences so you can choose by sound, intensity, replayability and hardware instead of treating every rhythm game as interchangeable.

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Quick comparison

Game Best for Electronic-music identity Core play style Hardware or catalog note
Rez Infinite Audiovisual techno immersion Interactive techno soundtrack that evolves with your actions Synesthesia-style rail shooter Its defining presentation is VR; check the edition and headset support for your platform
Beat Saber Repeatable VR play and electronic song packs Electronic catalog supported by an Electronic Mixtape and a Skrillex Music Pack Physical VR note slicing The current PlayStation listing states more than 40 tracks in the base game, with downloadable packs available
Thumper Dark, high-pressure rhythm Severe electronic-percussion atmosphere rather than a library of licensed songs Timing, obstacles and lane control under constant pressure Designed as a focused music game; difficulty is part of its identity
Sayonara Wild Hearts Stylish synth-pop flow Curated synth-pop album-like score Short, colorful music-action stages More immediately accessible than a score-attack specialist game
Synth Riders + Crypt of the NecroDancer Music Pack VR movement with a recognizable indie-game soundtrack Official tracks from the Crypt of the NecroDancer soundtrack Dance-oriented VR rhythm play The PlayStation Store states that the PS5 version requires PS VR2; the music pack is additional downloadable content
Hi-Fi RUSH Beat-synced action combat Broad original soundtrack with electronic elements, but not an exclusively electronic selection Character-action combat and traversal synchronized to music The Epic Games Store lists more than three hours of original music; an alternate audio mode is available for streamers

Prices for the games, editions and downloadable packs are not stated in the available listings and can change by region and platform. Treat the table’s catalog and hardware notes as purchase checks rather than permanent guarantees.

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What kind of electronic-music game do you want?

For an interactive rave-like audiovisual experience

Choose Rez Infinite. Its central idea is not simply that a song plays while you shoot. PlayStation describes it as a VR synesthesia shooter set to an iconic techno soundtrack, with player actions creating and evolving the music. That makes it the closest match here to an interactive audiovisual performance. You are selecting it for immersion and audiovisual coherence, not for a large song library or a conventional campaign.

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For exercise, replayability and recognizable tracks

Choose Beat Saber. The physical action is immediate: you use VR controllers to slice incoming notes in time with the music. The current PlayStation listing documents more than 40 tracks in the base game, while the official site lists an Electronic Mixtape and a Skrillex Music Pack. This is the strongest pick when you expect to return frequently, learn patterns, improve scores and expand the soundtrack with packs.

For a difficult, oppressive test

Choose Thumper. Its promotional language calls the experience “rhythm violence,” a useful description of the design: timing errors, obstacles and audiovisual pressure are fused into one demanding challenge. It is not trying to reproduce a club playlist. The attraction is a severe electronic-percussion atmosphere in which the music and hazards make every input feel consequential.

For a compact synth-pop album

Choose Sayonara Wild Hearts. PlayStation characterizes it as part synth-pop album and part music-action video game. Its curated flow, bright presentation and short-form structure make it the most approachable recommendation for someone who wants style and momentum without committing to a large song library or a punishing score chase.

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For familiar indie-game music in VR

Choose Synth Riders with the Crypt of the NecroDancer Music Pack. The PlayStation Store lists a pack built from official tracks from the Crypt of the NecroDancer soundtrack. It is a good crossover for players who already associate that soundtrack with rhythm-heavy play and now want a movement-focused VR format. On PS5, the store listing states that PS VR2 is required.

For a complete action adventure where rhythm improves combat

Choose Hi-Fi RUSH. Xbox describes its combat and world as synchronized to the music, so the rhythm is a gameplay aid rather than a separate song-selection mode. The Epic Games Store lists more than three hours of original music and an alternate audio mode aimed at streamers. Its soundtrack is broader and more rock-oriented than the pure electronic recommendations, but its beat-synced combat gives it the best sense of a traditional action game transformed by music.

Rez Infinite: the purest techno and audiovisual recommendation

Why it stands out

Rez Infinite is the choice for players who hear “electronic-music game” and mean a unified audiovisual trip. The soundtrack is interactive: your actions create and evolve the music instead of merely accompanying a fixed level. PlayStation’s description of a VR synesthesia shooter captures the intended effect: visual motion, targeting and sound are designed as one sensation.

What the moment-to-moment play emphasizes

The game asks you to read a stylized space, identify targets and act in time while the soundscape responds. Because the audio develops from interaction, replaying a section is not only about hearing a song again; it is about refining how your inputs shape the result. That makes Rez Infinite feel closer to performing inside a techno composition than to selecting tracks from a jukebox.

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Who should buy it

  • Players who value audiovisual immersion over a broad licensed-song catalog.
  • People buying a VR game specifically for a hypnotic, focused experience.
  • Anyone who wants electronic music to be a system controlled by play, not background decoration.

Who should choose something else

Pick Beat Saber if physical movement and a growing song catalog matter more than a singular audiovisual concept. Pick Hi-Fi RUSH if you want character progression and a conventional action adventure. Rez Infinite is intentionally concentrated: its appeal is the quality of the audiovisual loop, not variety across unrelated genres.

Beat Saber: the most replayable electronic VR option

Why it stands out

Beat Saber turns rhythm into repeated physical movement. Notes approach in time with the music, and you slice them with the correct direction. The result is easy to understand in seconds but deep enough to support repeated practice, score improvement and higher physical intensity.

What the documented catalog means

The current PlayStation listing says the base game contains over 40 tracks. That is a snapshot of the listing, not a promise that the number or included songs will never change. Additional downloadable packs expand the catalog, and the official Beat Saber site specifically lists an Electronic Mixtape and a Skrillex Music Pack. Those references make Beat Saber the clearest recommendation here for someone who wants named electronic releases rather than an abstract original score.

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  • PlayStation VR2 Sense technology: Eye tracking. Headset feedback. 3D Audio. Highly intuitive controls – Haptic Feedback, Adaptive Triggers and Finger Touch Detection
  • Cutting-edge performance
  • 4K HDR visuals
  • 110º field of view
  • Advanced graphical rendering

How to decide whether it fits your routine

  • Choose it for repetition: the note patterns make individual songs worth learning and replaying.
  • Choose it for movement: the core activity is physical VR play, so clear space and a comfortable setup matter.
  • Choose it for expansion: downloadable packs let you tailor the music direction, although pack availability and pricing can change.

Trade-offs

Beat Saber is less of a traditional adventure than Hi-Fi RUSH and less of a single-piece audiovisual artwork than Rez Infinite. Its strength is the loop of song, movement, feedback and replay. If you do not want a headset or physical play space, select Sayonara Wild Hearts, Thumper or Hi-Fi RUSH instead.

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Thumper: electronic percussion as “rhythm violence”

Why it stands out

Thumper treats rhythm as danger. PlayStation calls it an uncompromising “rhythm violence” game, while its official site presents it as a focused music game. The phrase matters because the challenge is not an optional layer over a soundtrack: the beat, obstacles and timing demands create the pressure.

What makes it different from a song-pack game

There is no emphasis here on collecting a large set of recognizable artists. Instead, the game builds a severe electronic-percussion identity around its own audiovisual design. That focus can be more immersive than a playlist if you want every sound to belong to the same hostile world.

Who benefits from its difficulty

Thumper is for players who enjoy practicing a route until timing becomes reliable. Missed inputs are meaningful because the game is structured around anticipation and precision. It is a strong follow-up to GTA 6 when you want the opposite of open-world wandering: a narrow track, constant forward motion and immediate consequences.

When its intensity is the wrong fit

If you want to relax, browse songs or play a colorful story with a low barrier to entry, Sayonara Wild Hearts is a better first stop. If you want energetic exercise with familiar electronic artists, Beat Saber offers a clearer catalog-based structure.

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Sayonara Wild Hearts: the synth-pop, style-first choice

Why it stands out

Sayonara Wild Hearts is built like a playable synth-pop album. PlayStation’s description—part synth-pop album, part music-action video game—sets the expectation more accurately than calling it a conventional rhythm game. The music, color and movement are presented as one curated flow.

Why it is the accessible recommendation

The campaign is shorter and more immediate than a score-focused rhythm specialist. You can appreciate its visual direction and pop momentum without first learning a complex catalog or setting aside a large VR play area. That makes it the easiest recommendation for someone who wants electronic flavor after a long open-world game but does not want another demanding system to master.

What you give up

Its curated structure means less catalog breadth than Beat Saber and less severe challenge than Thumper. You are buying a tightly directed experience rather than an expandable music platform. Choose it when pacing, presentation and synth-pop tone matter more than hundreds of possible song combinations.

Synth Riders with the Crypt of the NecroDancer Music Pack

Why the crossover works

The Crypt of the NecroDancer Music Pack gives Synth Riders a recognizable soundtrack identity. Instead of approaching VR rhythm play through entirely unfamiliar songs, you can bring an established indie-game musical world into a movement-based format.

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Hardware requirement to check first

The PlayStation Store states that the PS5 version requires PS VR2. Confirm that requirement before buying the base game or pack; owning a PS5 alone does not satisfy it. The physical space, headset comfort and controller setup should be considered alongside the software purchase.

How it compares with Beat Saber

Both are VR rhythm games, but the recommendation serves different priorities. Beat Saber is the safer choice for a documented electronic catalog that includes an Electronic Mixtape and a Skrillex Music Pack. Synth Riders with this pack is the better choice when soundtrack familiarity and dance-oriented movement are the deciding factors. The pack is downloadable content, so its separate price and availability should be checked in your regional store.

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Hi-Fi RUSH: the best beat-synced action game

Why it belongs in an electronic-music list

Hi-Fi RUSH is not a pure electronic rhythm game, but it answers a different interpretation of the request: what if the music should make a full action adventure feel different? Xbox describes the combat and world as syncing to the music. Attacks, movement and environmental cues are designed around that pulse, so staying on beat improves the action rather than merely improving a score.

Soundtrack expectations

The Epic Games Store lists more than three hours of original music. That is substantial for a character-action game, but the overall sound is broader and more rock-oriented than the electronic-only selections above. Buy it for rhythm-driven combat and a complete adventure, not for a narrowly defined techno playlist.

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Streamer-friendly audio

An alternate audio mode is included for streamers. That option matters if you plan to broadcast the game and need a soundtrack setting designed around streaming concerns. It does not change the central recommendation: Hi-Fi RUSH is the pick for action-game structure with music synchronization.

Choosing the right hardware and add-ons

When a PlayStation VR2 headset is justified

A PlayStation VR2 headset is the key physical purchase for the featured VR recommendations. It directly enables the PS VR2 versions of Rez Infinite and Beat Saber, and the PlayStation Store lists it as required for the PS5 version of Synth Riders with the Crypt of the NecroDancer Music Pack. If you are buying hardware for one of these games, choose the title first and confirm the exact platform edition before spending on accessories.

Questions to answer before a VR purchase

  1. Which game is the priority? Rez Infinite rewards audiovisual immersion, Beat Saber rewards repeated physical play, and Synth Riders rewards movement with a specific soundtrack crossover.
  2. Is the headset requirement explicit for your edition? Check the current platform listing, especially for the PS5 Synth Riders version.
  3. Do you have safe movement space? Beat Saber and Synth Riders are physical games; a cramped setup can reduce comfort and accuracy.
  4. Are you budgeting for downloadable music? Beat Saber song packs and the Crypt of the NecroDancer pack are additions, and the available listings here do not establish a universal price.

Electronic purity versus music-synced gameplay

If your priority is… Start with… Reason
Pure techno atmosphere Rez Infinite The soundtrack evolves from your actions and the presentation is built around audiovisual synesthesia.
A broad electronic catalog Beat Saber More than 40 base-game tracks are stated on the current PlayStation listing, with electronic-focused packs available.
Electronic percussion and severe challenge Thumper Timing and obstacles are presented as “rhythm violence.”
Synth-pop style and accessibility Sayonara Wild Hearts It is structured as a curated synth-pop album and music-action game.
A familiar indie soundtrack in VR Synth Riders with the Crypt of the NecroDancer Music Pack The pack uses official tracks from that soundtrack, with PS VR2 required on PS5.
Combat that follows the beat Hi-Fi RUSH The world and action synchronize to music, with more than three hours of original music listed by Epic.

A practical play order after GTA 6

If you want the most radically different experience

Start with Rez Infinite. Its interactive techno structure replaces open-world scale with concentrated audiovisual immersion. Move to Thumper if you want that focus to become a harder test of timing.

If you want a game you can keep returning to

Start with Beat Saber. The physical note-slicing loop and downloadable electronic packs provide the clearest long-term replay structure in this group. Add Synth Riders with the Crypt of the NecroDancer Music Pack if soundtrack familiarity becomes more important than catalog breadth.

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If you want something welcoming and self-contained

Start with Sayonara Wild Hearts. Its synth-pop presentation and curated flow make it a clean transition from a large action game to a shorter music-focused experience.

If you still want a conventional adventure

Choose Hi-Fi RUSH. It preserves the forward momentum, combat encounters and character-action framework that an open-world player may expect, while making rhythm an active part of every fight.

Checklist before you buy

  • Decide whether “electronic” means techno, synth-pop, electronic percussion or simply music-synced action.
  • Confirm the current platform edition and whether VR is required, supported or optional.
  • For PlayStation VR2 purchases, verify headset compatibility before buying the PS5 version of any featured VR title.
  • Check whether your preferred songs are in the base game or require a downloadable pack.
  • Allow physical play space for Beat Saber and Synth Riders.
  • Choose Thumper only if demanding timing and pressure sound appealing.
  • Choose Hi-Fi RUSH only if a broader, partly rock-oriented soundtrack is acceptable.
  • Recheck store listings immediately before purchase because platform availability, pack catalogs and requirements can change.

Final recommendation

For the closest thing to an interactive electronic rave, play Rez Infinite. For the best repeatable VR workout with documented electronic expansions, play Beat Saber. For a dark and uncompromising challenge, choose Thumper; for synth-pop style, choose Sayonara Wild Hearts. Add Synth Riders with the Crypt of the NecroDancer Music Pack when a familiar indie soundtrack and PS VR2 movement are the attraction. Choose Hi-Fi RUSH when what you really want is an action adventure whose combat locks to the beat, even if its music reaches beyond electronic genres.

Quick Recap

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PlayStation VR2 (PSVR2)
Cutting-edge performance; 4K HDR visuals; 110º field of view; Advanced graphical rendering
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PlayStation VR2 Horizon Call of The Mountain™ Bundle (PSVR2)
PlayStation VR2 Horizon Call of The Mountain™ Bundle (PSVR2)
Cutting-edge performance; 4K HDR visuals; 110º field of view; Advanced graphical rendering
$459.99

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

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