Project Windless is an in-development open-world action RPG from KRAFTON Montréal Studio, set in the fantasy world of Lee Yeongdo’s The Bird That Drinks Tears. Its February 12, 2026 reveal introduced a Rekon warrior protagonist and a design built around exploration and large battles. The announcement confirms development for PS5 and PS5 Pro; it does not give a release date or a complete platform list.
What is Project Windless?
Project Windless is an open-world action RPG being developed primarily by KRAFTON Montréal Studio, with support from KRAFTON’s South Korean team. Studio Head and Creative Director Patrik Méthé announced the game on February 12, 2026. The studio says it is being made with Unreal Engine. PlayStation Blog announcement · KRAFTON announcement · KRAFTON Montréal Studio
The studio frames the project as an ambitious fantasy adventure, but that is promotional language rather than a confirmed measure of its scope. What has been announced is the broad premise and intended design, not a finished feature list or independently verified gameplay performance.
Is Project Windless based on a book?
Yes. The game is set in the universe of The Bird That Drinks Tears, a Korean fantasy novel series by Lee Yeongdo. It is not presented as a direct retelling of the books: the game’s story is set well before them, at a period of rising tensions and the birth of a new kingdom. KRAFTON describes the setting as approximately 1,500 years before the original novel; the studio’s announcement more generally says it is more than a thousand years earlier. PlayStation Blog · KRAFTON
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- MESSAGE: A clear “PROJECT WINDLESS” statement with Large stylized rooster with pink neck/body feathers, white neck feathers, blue back feathers, multi-colored pink/white/blue tail feathers, yellow beak; round decorated sword hilt on the right; dark braided hair detail on the left; central queen-like figure in blue feathered cloak and yellow lower garments; multiple blue armored soldiers; light blue upper background, pink lower gradient background; rusted distressed brown border; colors include light blue, pink, magenta, blue, white, yellow, brown, dark purple.
- FINISH: The metal panel helps the “PROJECT WINDLESS” artwork stand out on the wall.
- PLACEMENT: The compact 8 x 12 inch format gives the “PROJECT WINDLESS” design a focused wall presence.
- STYLING: Complements home, man cave while keeping the “PROJECT WINDLESS” message easy to notice.
- WHY IT FITS: Combines the specific “PROJECT WINDLESS” message with easy everyday display.
Who is the bird warrior?
The player takes the role of a mythical Rekon warrior. The studio describes Rekons as a nomadic humanoid bird people known for their size and physical strength. They are not invulnerable: the announcement points to fear of water as one of their vulnerabilities, alongside the characters’ individual beliefs and perspectives. The reveal does not provide a character name or further details about the protagonist’s personal story. PlayStation Blog
What gameplay has KRAFTON described?
The studio says it wants players to choose their own direction through an open world, with exploration, hidden stories, alliances and warfare. Méthé described the goal as an open world with “as little hand-holding as possible.” That states the intended approach; the announcement does not establish how the finished game will implement it in practice.
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- FAST-PACED FUN: the game’s one-minute rounds and energetic format keep players engaged and laughing throughout the session.
- SUITABLE FOR LARGE GROUPS: It’s perfect for parties, family gatherings, or team-building events.
- HILARIOUS INTERACTIONS: using only sounds and gestures—with hands behind your back—leads to absurd and funny moments that everyone will enjoy.
- STRATEGIC ELEMENTS INCLUDED: lifelines add a layer of strategy, helping teams boost their chances of winning.
- EASY TO LEARN, HARD TO MASTER: simple rules make it accessible to all ages, while the challenge of non-verbal communication keeps it exciting.
Exploration and choices
The reveal emphasizes curiosity and player-led exploration rather than a tightly guided route. Alliances and warfare are also part of the premise, but the studio has not detailed specific systems, quest structures or consequences for player choices.
Large-scale battles
KRAFTON Montréal describes encounters with dozens or sometimes hundreds of enemies, whose crowds may move, flank, surround and react to the player. KRAFTON’s corporate announcement says its “Mass Technology” approach is intended to support battlefields with thousands of warriors and large creatures. These are developer and publisher descriptions of their design aims—not independent performance measurements or a guarantee that every battle will contain those numbers. PlayStation Blog · KRAFTON
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What platforms is Project Windless coming to?
| Official source | Platforms or scope stated |
|---|---|
| PlayStation Blog, February 12, 2026 | In development for PlayStation 5 and PlayStation 5 Pro |
| KRAFTON corporate announcement | In development for consoles and PC; specific console models are not stated |
The announcements confirm PS5 and PS5 Pro development and give a broader consoles-and-PC scope, but they do not enumerate every console or confirm platform feature parity. They also do not provide pricing, editions or preorder details.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.When does Project Windless come out?
No release date or release window is stated in the reviewed official announcements. KRAFTON Montréal’s announcement says the studio looks forward to sharing more, but gives no timing for launch or for the next update. Treat dates circulating elsewhere as unconfirmed unless KRAFTON or the studio announces them.
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